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using System.Threading.Tasks;
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using UnityEngine;
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using TMPro;
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public class InventoryManager : MonoBehaviour
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{
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@@ -38,10 +39,18 @@ public class InventoryManager : MonoBehaviour
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public TreeType type;
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public string description;
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public Sprite icon;
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public Sprite iconGris;
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[EnumFlags] public PlotType canBePlacedOn;
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