Solving a sefault in options

This commit is contained in:
AnonymusRaccoon
2020-03-11 11:08:29 +01:00
parent 2a64e1c0e9
commit 46fd1d0b29
2 changed files with 3 additions and 3 deletions
+1 -1
View File
@@ -42,7 +42,7 @@
<gc_entity>
<game_manager happiness="50%" stupidity="0%" />
<teams_component delay="2">
<teams_component delay="10">
<prefab src="prefabs/teams/forgot_register.gcprefab" height="20%" />
<prefab src="prefabs/teams/absent.gcprefab" height="20%" />
</teams_component>
+2 -2
View File
@@ -100,12 +100,12 @@ bool resolution_up(gc_engine *engine, gc_entity *entity, gc_vector2 _)
return (false);
while (resolutions[i].x <= rend->resolution.x)
i++;
if (resolutions[i].x == INT_MAX)
return (true);
sfRenderWindow_setSize(rend->window, (sfVector2u){
resolutions[i].x,
resolutions[i].y
});
if (resolutions[i].x == INT_MAX)
return (true);
rend->resolution = resolutions[i];
resolution_set_text(engine->scene->get_entity(engine->scene, 51), engine);
return (true);