mirror of
https://github.com/zoriya/My3D.git
synced 2026-06-04 02:56:32 +00:00
Implementing a toolbar
This commit is contained in:
+1
-1
@@ -249,7 +249,7 @@ add_executable(My3D
|
||||
lib/gamacon/src/components/tooltip_component.c
|
||||
lib/gamacon/include/components/tooltip_component.h
|
||||
lib/gamacon/src/systems/tooltip_system.c
|
||||
lib/gamacon/src/components/isometry/vertex_data_loader.c)
|
||||
lib/gamacon/src/components/isometry/vertex_data_loader.c lib/gamacon/src/components/isometry/map_manager_component.c lib/gamacon/include/components/isometry/map_manager_component.h)
|
||||
|
||||
add_compile_options(-W -Wall -Wextra -Wshadow)
|
||||
|
||||
|
||||
Binary file not shown.
|
After Width: | Height: | Size: 216 B |
Binary file not shown.
|
After Width: | Height: | Size: 179 B |
Binary file not shown.
|
After Width: | Height: | Size: 468 B |
+1
-1
Submodule lib/gamacon updated: dfda973a28...2cc17bef75
@@ -7,6 +7,9 @@
|
||||
<sprite name="button_background" src="assets/ui/button_background.png" />
|
||||
<sprite name="happiness" src="assets/ui/happiness.png" />
|
||||
<sprite name="clown" src="assets/ui/clown.png" />
|
||||
<sprite name="tile_select" src="assets/ui/tile_select.png" />
|
||||
<sprite name="vertex_select" src="assets/ui/vertex_select.png" />
|
||||
<sprite name="up_down" src="assets/ui/up_down.png" />
|
||||
<sprite name="rotate" src="assets/ui/rotate.png" />
|
||||
<sprite name="cobblestone" src="assets/sprites/cobblestone.png" />
|
||||
<sprite name="comparator_on" src="assets/sprites/comparator_on.png" />
|
||||
@@ -25,6 +28,7 @@
|
||||
<gc_entities>
|
||||
<gc_entity>
|
||||
<clickable_component click="map_manage_click"/>
|
||||
<map_manager_component />
|
||||
<transform_component>
|
||||
<Position x="25" y="320" />
|
||||
<Size x="100000000" y="100000000" />
|
||||
@@ -38,13 +42,16 @@
|
||||
|
||||
<gc_entity>
|
||||
<game_manager happiness="50%" stupidity="0%" />
|
||||
<teams_component delay="5">
|
||||
<teams_component delay="2">
|
||||
<prefab src="prefabs/teams/forgot_register.gcprefab" height="20%" />
|
||||
<prefab src="prefabs/teams/absent.gcprefab" height="20%" />
|
||||
</teams_component>
|
||||
</gc_entity>
|
||||
|
||||
<panel src="panel" x="7%" y="3%" width="30%" height="6%"/>
|
||||
<button sprite="tile_select" x="3%" y="3%" width="%" height="3%" tooltip="Select a tile." tooltip_x="5" tooltip_y="-5" size="15"/>
|
||||
<button sprite="vertex_select" x="7%" y="3%" width="%" height="3%" tooltip="Select a Vertex." tooltip_y="-5" size="15"/>
|
||||
<button sprite="up_down" x="15%" y="3%" width="%" height="3%" tooltip="Move a tiles.\n - Up with left click.\n - Down with right click" tooltip_y="-15" size="15"/>
|
||||
<button sprite="rotate" x="19%" y="3%" width="%" height="3%" tooltip="Rotate a texture" tooltip_y="-5" size="15"/>
|
||||
|
||||
<panel src="panel" x="100%" y="50%" width="50%" height="120%"/>
|
||||
|
||||
Reference in New Issue
Block a user