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Coding style
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@@ -9,18 +9,18 @@
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enum brush
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{
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MOVE,
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RESET,
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ROTATE,
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TEXTURE
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MOVE,
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RESET,
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ROTATE,
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TEXTURE
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};
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struct map_manager_component
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{
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gc_component base;
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bool tile_mode;
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enum brush brush;
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void *selected_texture;
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gc_component base;
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bool tile_mode;
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enum brush brush;
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void *selected_texture;
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};
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const struct map_manager_component map_manager_component;
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