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Submodule lib/gamacon updated: eb501adc05...15fd9ad989
@@ -7,6 +7,7 @@
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<sprite name="button_background" src="assets/ui/button_background.png" />
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<sprite name="happiness" src="assets/ui/happiness.png" />
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<sprite name="clown" src="assets/ui/clown.png" />
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<sprite name="rotate" src="assets/ui/rotate.png" />
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<sprite name="cobblestone" src="assets/sprites/cobblestone.png" />
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<sprite name="comparator_on" src="assets/sprites/comparator_on.png" />
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<sprite name="mossy_cobblestone" src="assets/sprites/cobblestone_mossy.png" />
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@@ -44,17 +45,18 @@
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</gc_entity>
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<panel src="panel" x="7%" y="3%" width="30%" height="6%"/>
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<button sprite="rotate" x="19%" y="3%" width="%" height="3%" tooltip="Rotate a texture" tooltip_y="-5" size="15"/>
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<panel src="panel" x="100%" y="50%" width="50%" height="120%"/>
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<text text="TEAMS" x="88%" y="40"/>
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<panel src="panel" x="50%" y="98%" width="120%" height="4%"/>
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<panel src="happiness" x="3%" y="98%" width="%" height="3%"/>
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<text text="100%" x="6%" y="98%" size="13" tooltip="The level of happiness of your students.\n" padding_x="17">
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<text text="100%" x="6%" y="98%" size="13" tooltip="The level of happiness of your students.\n" padding_x="17" tooltip_x="10" tooltip_y="5">
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<game_display stats="happiness" />
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</text>
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<panel src="clown" x="10%" y="98%" width="%" height="3%" />
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<text text="100%" x="13%" y="98%" size="13" tooltip="The level of stupidity of your students.\nThey start doing stupid things if you'are too kind with them.\n\nYou will loose if this stat reach 100%" padding_x="17">
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<text text="100%" x="13%" y="98%" size="13" tooltip="The level of stupidity of your students.\nThey start doing stupid things if you'are too kind with them.\n\nYou will loose if this stat reach 100%" padding_x="17" tooltip_x="10" tooltip_y="5">
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<game_display stats="stupidity" />
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</text>
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</gc_entities>
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