Files
My3D/include/components/isometry/map_manager_component.h
AnonymusRaccoon 9d4cfec973 Coding style
2020-03-12 18:31:36 +01:00

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427 B
C

//
// Created by anonymus-raccoon on 3/10/20.
//
#ifndef _MAP_MANAGER_COMPONENT_H_
#define _MAP_MANAGER_COMPONENT_H_
#include "component.h"
enum brush
{
MOVE,
RESET,
ROTATE,
TEXTURE
};
struct map_manager_component
{
gc_component base;
bool tile_mode;
enum brush brush;
void *selected_texture;
};
const struct map_manager_component map_manager_component;
#endif //_MAP_MANAGER_COMPONENT_H_