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25 lines
470 B
C#
25 lines
470 B
C#
using UnityEngine;
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public class GameDoneManager : MonoBehaviour {
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public GameObject SeeMoreStats;
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public GameObject GameDone;
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public void SeeMoreStatsBack ()
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{
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GameDone.SetActive(true);
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SeeMoreStats.SetActive(false);
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}
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public void SeeMoreStatsButton ()
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{
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SeeMoreStats.SetActive(true);
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GameDone.SetActive(false);
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}
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public void PlayAgain ()
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{
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Destroy(GameDone.transform.parent);
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}
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}
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