Files
Skillfight/Client-Side/Assets/Script/Others/HealthText.cs
Anonymous Raccoon bcfac0a90b Reuploading project
2018-03-04 01:11:29 +01:00

24 lines
577 B
C#

using UnityEngine.UI;
using UnityEngine;
public class HealthText : MonoBehaviour {
public Slider slider;
public Transform noHandle;
public Transform Handle;
public void ValueChange()
{
GetComponent<Text>().text = slider.value.ToString() + "/" + slider.maxValue.ToString() + " Hp";
if(slider.value/slider.maxValue <= 0.25)
{
transform.SetParent(noHandle);
}
else
{
transform.SetParent(Handle);
transform.localPosition = new Vector3(-56.1f, 5.7f, 0);
}
}
}