Adding some powers and changing .Net version.

This commit is contained in:
Tristan Roux
2018-12-01 11:57:56 +01:00
parent 7b9d96a5ec
commit d804361670
5 changed files with 522 additions and 197 deletions

View File

@@ -122,9 +122,11 @@ GameObject:
m_Component:
- component: {fileID: 183430350}
- component: {fileID: 183430349}
- component: {fileID: 183430348}
- component: {fileID: 183430347}
- component: {fileID: 183430348}
- component: {fileID: 183430346}
- component: {fileID: 183430351}
- component: {fileID: 183430352}
m_Layer: 8
m_Name: Player
m_TagString: Untagged
@@ -170,10 +172,19 @@ MonoBehaviour:
m_EditorClassIdentifier:
speed: 5
jumpForce: 10
jumpDownForce: 3
groundDistance: 0.8
groundMask:
objectMask:
serializedVersion: 2
m_Bits: 55
doubleJumpForce: 8
hasDoubleJump: 1
runnerSpeed: 1.5
distanceJoint: {fileID: 183430351}
hookDistance: 5
hookRenderer: {fileID: 1872833097}
hooked: 0
personalty: 0
--- !u!50 &183430348
Rigidbody2D:
serializedVersion: 4
@@ -184,8 +195,8 @@ Rigidbody2D:
m_BodyType: 0
m_Simulated: 1
m_UseFullKinematicContacts: 0
m_UseAutoMass: 1
m_Mass: 1.3172154
m_UseAutoMass: 0
m_Mass: 1.5
m_LinearDrag: 0
m_AngularDrag: 0.05
m_GravityScale: 1
@@ -251,8 +262,118 @@ Transform:
m_LocalScale: {x: 5.7385, y: 5.7385, z: 5.7385}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 3
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!232 &183430351
DistanceJoint2D:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 183430345}
m_Enabled: 0
serializedVersion: 4
m_EnableCollision: 1
m_ConnectedRigidBody: {fileID: 0}
m_BreakForce: Infinity
m_BreakTorque: Infinity
m_AutoConfigureConnectedAnchor: 0
m_Anchor: {x: 0, y: 0}
m_ConnectedAnchor: {x: 0, y: 0}
m_AutoConfigureDistance: 0
m_Distance: 3
m_MaxDistanceOnly: 1
--- !u!120 &183430352
LineRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 183430345}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 0
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 0
m_RenderingLayerMask: 4294967295
m_Materials:
- {fileID: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_Positions:
- {x: 0, y: 0, z: 0}
- {x: 0, y: 0, z: 1}
m_Parameters:
serializedVersion: 2
widthMultiplier: 1
widthCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
colorGradient:
serializedVersion: 2
key0: {r: 0, g: 1, b: 0.19680667, a: 1}
key1: {r: 0, g: 0.6132076, b: 0.1925895, a: 1}
key2: {r: 0, g: 0, b: 0, a: 0}
key3: {r: 0, g: 0, b: 0, a: 0}
key4: {r: 0, g: 0, b: 0, a: 0}
key5: {r: 0, g: 0, b: 0, a: 0}
key6: {r: 0, g: 0, b: 0, a: 0}
key7: {r: 0, g: 0, b: 0, a: 0}
ctime0: 0
ctime1: 65535
ctime2: 0
ctime3: 0
ctime4: 0
ctime5: 0
ctime6: 0
ctime7: 0
atime0: 0
atime1: 65535
atime2: 0
atime3: 0
atime4: 0
atime5: 0
atime6: 0
atime7: 0
m_Mode: 0
m_NumColorKeys: 2
m_NumAlphaKeys: 2
numCornerVertices: 0
numCapVertices: 0
alignment: 0
textureMode: 0
generateLightingData: 0
m_UseWorldSpace: 1
m_Loop: 0
--- !u!1 &519420028
GameObject:
m_ObjectHideFlags: 0
@@ -330,6 +451,128 @@ Transform:
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1128696812
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1128696815}
- component: {fileID: 1128696814}
- component: {fileID: 1128696813}
- component: {fileID: 1128696816}
m_Layer: 0
m_Name: New Sprite (1)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!50 &1128696813
Rigidbody2D:
serializedVersion: 4
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1128696812}
m_BodyType: 1
m_Simulated: 0
m_UseFullKinematicContacts: 0
m_UseAutoMass: 0
m_Mass: 1
m_LinearDrag: 0
m_AngularDrag: 0.05
m_GravityScale: 1
m_Material: {fileID: 0}
m_Interpolate: 0
m_SleepingMode: 1
m_CollisionDetection: 0
m_Constraints: 0
--- !u!212 &1128696814
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1128696812}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RenderingLayerMask: 4294967295
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 0.16, y: 0.16}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!4 &1128696815
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1128696812}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -2.34, y: 0.44, z: -0.013522891}
m_LocalScale: {x: 10.712, y: 10.712, z: 10.712}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!61 &1128696816
BoxCollider2D:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1128696812}
m_Enabled: 1
m_Density: 1
m_Material: {fileID: 0}
m_IsTrigger: 0
m_UsedByEffector: 0
m_UsedByComposite: 0
m_Offset: {x: 0, y: 0}
m_SpriteTilingProperty:
border: {x: 0.049999997, y: 0.049999997, z: 0.049999997, w: 0.049999997}
pivot: {x: 0.5, y: 0.5}
oldSize: {x: 0.16, y: 0.16}
newSize: {x: 0.16, y: 0.16}
adaptiveTilingThreshold: 0.5
drawMode: 0
adaptiveTiling: 0
m_AutoTiling: 0
serializedVersion: 2
m_Size: {x: 0.16, y: 0.16}
m_EdgeRadius: 0
--- !u!1 &1282951307
GameObject:
m_ObjectHideFlags: 0
@@ -459,3 +702,124 @@ BoxCollider2D:
serializedVersion: 2
m_Size: {x: 0.16, y: 0.16}
m_EdgeRadius: 0
--- !u!1 &1872833096
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1872833098}
- component: {fileID: 1872833097}
m_Layer: 8
m_Name: HookRenderer
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!120 &1872833097
LineRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1872833096}
m_Enabled: 0
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 0
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 0
m_RenderingLayerMask: 4294967295
m_Materials:
- {fileID: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_Positions:
- {x: 0, y: 0, z: 0}
- {x: 0, y: 0, z: 1}
m_Parameters:
serializedVersion: 2
widthMultiplier: 1
widthCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
colorGradient:
serializedVersion: 2
key0: {r: 0, g: 1, b: 0.19680667, a: 1}
key1: {r: 0, g: 0.6132076, b: 0.1925895, a: 1}
key2: {r: 0, g: 0, b: 0, a: 0}
key3: {r: 0, g: 0, b: 0, a: 0}
key4: {r: 0, g: 0, b: 0, a: 0}
key5: {r: 0, g: 0, b: 0, a: 0}
key6: {r: 0, g: 0, b: 0, a: 0}
key7: {r: 0, g: 0, b: 0, a: 0}
ctime0: 0
ctime1: 65535
ctime2: 0
ctime3: 0
ctime4: 0
ctime5: 0
ctime6: 0
ctime7: 0
atime0: 0
atime1: 65535
atime2: 0
atime3: 0
atime4: 0
atime5: 0
atime6: 0
atime7: 0
m_Mode: 0
m_NumColorKeys: 2
m_NumAlphaKeys: 2
numCornerVertices: 0
numCapVertices: 0
alignment: 0
textureMode: 0
generateLightingData: 0
m_UseWorldSpace: 1
m_Loop: 0
--- !u!4 &1872833098
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1872833096}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}

View File

@@ -1,5 +1,6 @@
using System.Collections;
using System.Collections.Generic;
using System.Threading.Tasks;
using UnityEngine;
[RequireComponent(typeof(Rigidbody2D))]
@@ -9,8 +10,27 @@ public class PlayerMovement : MonoBehaviour
public float jumpForce = 10;
public float jumpDownForce = 3;
public float groundDistance = 0.8f;
public LayerMask groundMask;
public int flip = 1;
public LayerMask objectMask;
[Space]
[Header("Double Jump")]
public float doubleJumpForce = 8;
public bool hasDoubleJump = true;
[Space]
[Header("Runner")]
public float runnerSpeed = 1.5f;
[Space]
[Header("Hook")]
public DistanceJoint2D distanceJoint;
public float hookDistance = 5;
public LineRenderer hookRenderer;
public bool hooked = false;
[Space]
public Personalty personalty;
private bool isJumping = false;
private Rigidbody2D rb;
@@ -24,7 +44,7 @@ public class PlayerMovement : MonoBehaviour
{
get
{
if (Physics2D.Raycast(transform.position, Vector2.down, groundDistance, groundMask))
if (Physics2D.Raycast(transform.position, Vector2.down, groundDistance, objectMask))
return true;
return false;
@@ -33,18 +53,103 @@ public class PlayerMovement : MonoBehaviour
void Update ()
{
rb.velocity = new Vector3(Input.GetAxis("Horizontal") * speed, rb.velocity.y, 0);
//Basic movements and runner
if(Mathf.Abs(Input.GetAxis("Horizontal")) > 0.2f)
flip = Input.GetAxis("Horizontal") > 0 ? 1 : -1;
if (Input.GetButtonDown("Jump") && IsGrounded)
if (!hooked)
{
rb.AddForce(new Vector2(0, jumpForce), ForceMode2D.Impulse);
isJumping = true;
rb.velocity = new Vector3(Input.GetAxis("Horizontal") * speed * (personalty == Personalty.Run ? runnerSpeed : 1), rb.velocity.y, 0);
if (Input.GetButtonDown("Jump") && IsGrounded)
{
rb.AddForce(new Vector2(0, jumpForce), ForceMode2D.Impulse);
isJumping = true;
}
if (Input.GetButtonUp("Jump") && rb.velocity.y > 0.8f && !IsGrounded && isJumping)
{
isJumping = false;
rb.velocity = new Vector2(rb.velocity.x, 0);
rb.AddForce(new Vector2(0, -jumpDownForce * rb.velocity.y / 9), ForceMode2D.Impulse);
}
}
if (Input.GetButtonUp("Jump") && rb.velocity.y > 0.8f && !IsGrounded && isJumping)
//Personality Switch
//if (Input.GetButtonDown("SwitchMenu"))
//{
//}
//else if (Input.GetButtonUp("SwitchMenu"))
//{
//}
//Double Jump
if (personalty == Personalty.DoubleJump && Input.GetButtonDown("Jump") && hasDoubleJump && !IsGrounded)
{
isJumping = false;
rb.AddForce(new Vector2(0, -jumpDownForce * rb.velocity.y / 5), ForceMode2D.Impulse);
rb.AddForce(new Vector2(0, doubleJumpForce), ForceMode2D.Impulse);
hasDoubleJump = false;
}
//Hook
if(personalty == Personalty.Hook)
{
CalculateHook();
}
if (hooked)
hookRenderer.SetPosition(0, transform.position);
}
private async void CalculateHook()
{
if (Input.GetButtonDown("Action"))
{
RaycastHit2D hit = Physics2D.Raycast(transform.position, GetDirection(), hookDistance, objectMask);
if (hit.collider != null)
{
hooked = true;
distanceJoint.connectedAnchor = hit.point;
distanceJoint.distance = Vector3.Distance(hit.point, transform.position);
distanceJoint.enabled = true;
hookRenderer.SetPositions(new Vector3[] { transform.position, hit.point });
hookRenderer.enabled = true;
}
else
{
hookRenderer.SetPositions(new Vector3[] { transform.position, transform.position + GetDirection() * hookDistance });
hookRenderer.enabled = true;
await Task.Delay(100);
hookRenderer.enabled = true;
}
}
if (Input.GetButtonUp("Action"))
{
distanceJoint.enabled = false;
hooked = false;
}
}
private void OnCollisionEnter2D(Collision2D collision)
{
if(IsGrounded)
hasDoubleJump = true;
}
private Vector3 GetDirection()
{
float Horizontal = Input.GetAxis("Horizontal");
float Vertical = Input.GetAxis("Vertical");
//if (Horizontal == 0)
// Horizontal = 1 * flip;
if (Vertical == 0)
Vertical = 1 * flip;
return new Vector3(Horizontal, Vertical, 0).normalized;
}
}
public enum Personalty { Normal, DoubleJump, Run, Hook }

View File

@@ -21,6 +21,22 @@ InputManager:
type: 0
axis: 0
joyNum: 0
- serializedVersion: 3
m_Name: Horizontal
descriptiveName:
descriptiveNegativeName:
negativeButton:
positiveButton:
altNegativeButton:
altPositiveButton:
gravity: 3
dead: 0.001
sensitivity: 3
snap: 1
invert: 0
type: 2
axis: 0
joyNum: 0
- serializedVersion: 3
m_Name: Vertical
descriptiveName:
@@ -33,18 +49,34 @@ InputManager:
dead: 0.001
sensitivity: 3
snap: 1
invert: 0
invert: 1
type: 0
axis: 0
joyNum: 0
- serializedVersion: 3
m_Name: Fire1
m_Name: Vertical
descriptiveName:
descriptiveNegativeName:
negativeButton:
positiveButton:
altNegativeButton:
altPositiveButton:
gravity: 3
dead: 0.001
sensitivity: 3
snap: 1
invert: 1
type: 2
axis: 1
joyNum: 0
- serializedVersion: 3
m_Name: Action
descriptiveName:
descriptiveNegativeName:
negativeButton:
positiveButton: left ctrl
altNegativeButton:
altPositiveButton: mouse 0
altPositiveButton: joystick button 2
gravity: 1000
dead: 0.001
sensitivity: 1000
@@ -54,29 +86,13 @@ InputManager:
axis: 0
joyNum: 0
- serializedVersion: 3
m_Name: Fire2
descriptiveName:
descriptiveNegativeName:
negativeButton:
positiveButton: left alt
altNegativeButton:
altPositiveButton: mouse 1
gravity: 1000
dead: 0.001
sensitivity: 1000
snap: 0
invert: 0
type: 0
axis: 0
joyNum: 0
- serializedVersion: 3
m_Name: Fire3
m_Name: SwitchMenu
descriptiveName:
descriptiveNegativeName:
negativeButton:
positiveButton: left shift
altNegativeButton:
altPositiveButton: mouse 2
altPositiveButton: joystick button 3
gravity: 1000
dead: 0.001
sensitivity: 1000
@@ -92,166 +108,6 @@ InputManager:
negativeButton:
positiveButton: space
altNegativeButton:
altPositiveButton:
gravity: 1000
dead: 0.001
sensitivity: 1000
snap: 0
invert: 0
type: 0
axis: 0
joyNum: 0
- serializedVersion: 3
m_Name: Mouse X
descriptiveName:
descriptiveNegativeName:
negativeButton:
positiveButton:
altNegativeButton:
altPositiveButton:
gravity: 0
dead: 0
sensitivity: 0.1
snap: 0
invert: 0
type: 1
axis: 0
joyNum: 0
- serializedVersion: 3
m_Name: Mouse Y
descriptiveName:
descriptiveNegativeName:
negativeButton:
positiveButton:
altNegativeButton:
altPositiveButton:
gravity: 0
dead: 0
sensitivity: 0.1
snap: 0
invert: 0
type: 1
axis: 1
joyNum: 0
- serializedVersion: 3
m_Name: Mouse ScrollWheel
descriptiveName:
descriptiveNegativeName:
negativeButton:
positiveButton:
altNegativeButton:
altPositiveButton:
gravity: 0
dead: 0
sensitivity: 0.1
snap: 0
invert: 0
type: 1
axis: 2
joyNum: 0
- serializedVersion: 3
m_Name: Horizontal
descriptiveName:
descriptiveNegativeName:
negativeButton:
positiveButton:
altNegativeButton:
altPositiveButton:
gravity: 0
dead: 0.19
sensitivity: 1
snap: 0
invert: 0
type: 2
axis: 0
joyNum: 0
- serializedVersion: 3
m_Name: Vertical
descriptiveName:
descriptiveNegativeName:
negativeButton:
positiveButton:
altNegativeButton:
altPositiveButton:
gravity: 0
dead: 0.19
sensitivity: 1
snap: 0
invert: 1
type: 2
axis: 1
joyNum: 0
- serializedVersion: 3
m_Name: Fire1
descriptiveName:
descriptiveNegativeName:
negativeButton:
positiveButton: joystick button 0
altNegativeButton:
altPositiveButton:
gravity: 1000
dead: 0.001
sensitivity: 1000
snap: 0
invert: 0
type: 0
axis: 0
joyNum: 0
- serializedVersion: 3
m_Name: Fire2
descriptiveName:
descriptiveNegativeName:
negativeButton:
positiveButton: joystick button 1
altNegativeButton:
altPositiveButton:
gravity: 1000
dead: 0.001
sensitivity: 1000
snap: 0
invert: 0
type: 0
axis: 0
joyNum: 0
- serializedVersion: 3
m_Name: Fire3
descriptiveName:
descriptiveNegativeName:
negativeButton:
positiveButton: joystick button 2
altNegativeButton:
altPositiveButton:
gravity: 1000
dead: 0.001
sensitivity: 1000
snap: 0
invert: 0
type: 0
axis: 0
joyNum: 0
- serializedVersion: 3
m_Name: Jump
descriptiveName:
descriptiveNegativeName:
negativeButton:
positiveButton: joystick button 3
altNegativeButton:
altPositiveButton:
gravity: 1000
dead: 0.001
sensitivity: 1000
snap: 0
invert: 0
type: 0
axis: 0
joyNum: 0
- serializedVersion: 3
m_Name: Submit
descriptiveName:
descriptiveNegativeName:
negativeButton:
positiveButton: return
altNegativeButton:
altPositiveButton: joystick button 0
gravity: 1000
dead: 0.001

View File

@@ -546,7 +546,7 @@ PlayerSettings:
incrementalIl2cppBuild: {}
allowUnsafeCode: 0
additionalIl2CppArgs:
scriptingRuntimeVersion: 0
scriptingRuntimeVersion: 1
apiCompatibilityLevelPerPlatform: {}
m_RenderingPath: 1
m_MobileRenderingPath: 1

View File

@@ -1 +1 @@
m_EditorVersion: 2018.2.11f1
m_EditorVersion: 2018.2.18f1