Finishing the implementation of xml in the engine

This commit is contained in:
AnonymusRaccoon
2019-12-09 16:59:01 +01:00
parent cffa7693be
commit 3ea3467d4a
+30
View File
@@ -9,4 +9,34 @@
</TextureRenderer>
<ParallaxComponent speed="0.1" />
</gc_entity>
<gc_entity>
<TransformComponent>
<Position x="0" y="0" />
<Size x="800" y="600" />
</TransformComponent>
<TextureRenderer src="assets/sprites/bck_layer3.png">
<Rect height="auto" width="auto" top="0" left="0" />
</TextureRenderer>
<ParallaxComponent speed="0.1" />
</gc_entity>
<gc_entity>
<TransformComponent>
<Position x="0" y="0" />
<Size x="800" y="600" />
</TransformComponent>
<TextureRenderer src="assets/sprites/bck_layer2.png">
<Rect height="auto" width="auto" top="0" left="0" />
</TextureRenderer>
<ParallaxComponent speed="0.1" />
</gc_entity>
<gc_entity>
<TransformComponent>
<Position x="0" y="0" />
<Size x="800" y="600" />
</TransformComponent>
<TextureRenderer src="assets/sprites/bck_layer1.png">
<Rect height="auto" width="auto" top="0" left="0" />
</TextureRenderer>
<ParallaxComponent speed="0.1" />
</gc_entity>
</gc_group>