mirror of
https://github.com/zoriya/Twac.git
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Starting to create the map
This commit is contained in:
@@ -0,0 +1,4 @@
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11111111111111111111111111111111111111111111111111111111111111111111111111111111
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+1
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Submodule lib/gamacon updated: 05232ad744...92c4a2bd75
@@ -0,0 +1,21 @@
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/*
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** EPITECH PROJECT, 2019
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** Str dup replicate
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** File description:
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** MALLOC YES
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*/
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#include <stdlib.h>
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int my_strlen(const char *src);
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char *my_strdup(const char *src)
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{
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int length = my_strlen(src);
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char *ret = malloc(sizeof(char) * (length + 1));
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for (int i = 0; i < length; i++)
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ret[i] = src[i];
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ret[length] = '\0';
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return (ret);
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}
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@@ -0,0 +1,16 @@
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/*
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** EPITECH PROJECT, 2019
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** CPool_Day04_2019
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** File description:
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** Strlen
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*/
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int my_strlen(const char *str)
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{
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if (str == 0)
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return (0);
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for (int i = 0; 1; i++) {
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if (*(str + i) == '\0')
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return i;
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}
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}
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+1
-1
Submodule lib/xmlparser updated: e24bce0d48...ef87688c73
+46
-42
@@ -1,42 +1,46 @@
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<gc_group>
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<gc_entity>
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<TransformComponent>
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<Position x="0" y="0" />
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<Size x="800" y="600" />
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</TransformComponent>
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<TextureRenderer src="assets/sprites/bck_layer4.png">
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<Rect height="auto" width="auto" top="0" left="0" />
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</TextureRenderer>
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<ParallaxComponent speed="60" />
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</gc_entity>
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<gc_entity>
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<TransformComponent>
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<Position x="0" y="0" />
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<Size x="800" y="600" />
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</TransformComponent>
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<TextureRenderer src="assets/sprites/bck_layer3.png">
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<Rect height="auto" width="auto" top="0" left="0" />
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</TextureRenderer>
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<ParallaxComponent speed="90" />
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</gc_entity>
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<gc_entity>
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<TransformComponent>
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<Position x="0" y="0" />
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<Size x="800" y="600" />
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</TransformComponent>
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<TextureRenderer src="assets/sprites/bck_layer2.png">
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<Rect height="auto" width="auto" top="0" left="0" />
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</TextureRenderer>
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<ParallaxComponent speed="100" />
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</gc_entity>
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<gc_entity>
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<TransformComponent>
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<Position x="0" y="0" />
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<Size x="800" y="600" />
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</TransformComponent>
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<TextureRenderer src="assets/sprites/bck_layer1.png">
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<Rect height="auto" width="auto" top="0" left="0" />
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</TextureRenderer>
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<ParallaxComponent speed="120" />
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</gc_entity>
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</gc_group>
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<gc_scene>
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<gc_entities>
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<gc_entity>
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<TransformComponent>
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<Position x="0" y="0" />
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<Size x="800" y="600" />
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</TransformComponent>
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<TextureRenderer src="assets/sprites/bck_layer4.png">
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<Rect height="auto" width="auto" top="0" left="0" />
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</TextureRenderer>
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<ParallaxComponent speed="60" />
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</gc_entity>
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<gc_entity>
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<TransformComponent>
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<Position x="0" y="0" />
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<Size x="800" y="600" />
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</TransformComponent>
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<TextureRenderer src="assets/sprites/bck_layer3.png">
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<Rect height="auto" width="auto" top="0" left="0" />
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</TextureRenderer>
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<ParallaxComponent speed="90" />
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</gc_entity>
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<gc_entity>
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<TransformComponent>
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<Position x="0" y="0" />
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<Size x="800" y="600" />
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</TransformComponent>
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<TextureRenderer src="assets/sprites/bck_layer2.png">
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<Rect height="auto" width="auto" top="0" left="0" />
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</TextureRenderer>
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<ParallaxComponent speed="100" />
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</gc_entity>
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<gc_entity>
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<TransformComponent>
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<Position x="0" y="0" />
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<Size x="800" y="600" />
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</TransformComponent>
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<TextureRenderer src="assets/sprites/bck_layer1.png">
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<Rect height="auto" width="auto" top="0" left="0" />
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</TextureRenderer>
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<ParallaxComponent speed="120" />
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</gc_entity>
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</gc_entities>
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<map>
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</map>
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</gc_scene>
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