mirror of
https://github.com/zoriya/bubbles.git
synced 2026-08-05 12:46:14 +00:00
feat!(viewport): use getters and setters for width and height
This commit is contained in:
+17
-17
@@ -165,14 +165,14 @@ func WithRows(rows []Row) Option {
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// WithHeight sets the height of the table.
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func WithHeight(h int) Option {
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return func(m *Model) {
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m.viewport.Height = h - lipgloss.Height(m.headersView())
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m.viewport.SetHeight(h - lipgloss.Height(m.headersView()))
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}
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}
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// WithWidth sets the width of the table.
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func WithWidth(w int) Option {
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return func(m *Model) {
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m.viewport.Width = w
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m.viewport.SetWidth(w)
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}
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}
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@@ -211,13 +211,13 @@ func (m Model) Update(msg tea.Msg) (Model, tea.Cmd) {
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case key.Matches(msg, m.KeyMap.LineDown):
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m.MoveDown(1)
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case key.Matches(msg, m.KeyMap.PageUp):
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m.MoveUp(m.viewport.Height)
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m.MoveUp(m.viewport.Height())
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case key.Matches(msg, m.KeyMap.PageDown):
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m.MoveDown(m.viewport.Height)
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m.MoveDown(m.viewport.Height())
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case key.Matches(msg, m.KeyMap.HalfPageUp):
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m.MoveUp(m.viewport.Height / 2) //nolint:mnd
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m.MoveUp(m.viewport.Height() / 2) //nolint:mnd
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case key.Matches(msg, m.KeyMap.HalfPageDown):
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m.MoveDown(m.viewport.Height / 2) //nolint:mnd
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m.MoveDown(m.viewport.Height() / 2) //nolint:mnd
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case key.Matches(msg, m.KeyMap.GotoTop):
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m.GotoTop()
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case key.Matches(msg, m.KeyMap.GotoBottom):
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@@ -267,11 +267,11 @@ func (m *Model) UpdateViewport() {
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// Constant runtime, independent of number of rows in a table.
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// Limits the number of renderedRows to a maximum of 2*m.viewport.Height
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if m.cursor >= 0 {
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m.start = clamp(m.cursor-m.viewport.Height, 0, m.cursor)
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m.start = clamp(m.cursor-m.viewport.Height(), 0, m.cursor)
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} else {
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m.start = 0
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}
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m.end = clamp(m.cursor+m.viewport.Height, m.cursor, len(m.rows))
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m.end = clamp(m.cursor+m.viewport.Height(), m.cursor, len(m.rows))
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for i := m.start; i < m.end; i++ {
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renderedRows = append(renderedRows, m.renderRow(i))
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}
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@@ -315,24 +315,24 @@ func (m *Model) SetColumns(c []Column) {
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// SetWidth sets the width of the viewport of the table.
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func (m *Model) SetWidth(w int) {
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m.viewport.Width = w
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m.viewport.SetWidth(w)
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m.UpdateViewport()
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}
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// SetHeight sets the height of the viewport of the table.
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func (m *Model) SetHeight(h int) {
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m.viewport.Height = h - lipgloss.Height(m.headersView())
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m.viewport.SetHeight(h - lipgloss.Height(m.headersView()))
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m.UpdateViewport()
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}
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// Height returns the viewport height of the table.
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func (m Model) Height() int {
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return m.viewport.Height
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return m.viewport.Height()
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}
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// Width returns the viewport width of the table.
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func (m Model) Width() int {
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return m.viewport.Width
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return m.viewport.Width()
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}
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// Cursor returns the index of the selected row.
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@@ -353,10 +353,10 @@ func (m *Model) MoveUp(n int) {
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switch {
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case m.start == 0:
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m.viewport.SetYOffset(clamp(m.viewport.YOffset, 0, m.cursor))
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case m.start < m.viewport.Height:
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m.viewport.YOffset = (clamp(clamp(m.viewport.YOffset+n, 0, m.cursor), 0, m.viewport.Height))
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case m.start < m.viewport.Height():
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m.viewport.YOffset = (clamp(clamp(m.viewport.YOffset+n, 0, m.cursor), 0, m.viewport.Height()))
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case m.viewport.YOffset >= 1:
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m.viewport.YOffset = clamp(m.viewport.YOffset+n, 1, m.viewport.Height)
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m.viewport.YOffset = clamp(m.viewport.YOffset+n, 1, m.viewport.Height())
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}
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m.UpdateViewport()
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}
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@@ -369,11 +369,11 @@ func (m *Model) MoveDown(n int) {
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switch {
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case m.end == len(m.rows) && m.viewport.YOffset > 0:
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m.viewport.SetYOffset(clamp(m.viewport.YOffset-n, 1, m.viewport.Height))
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m.viewport.SetYOffset(clamp(m.viewport.YOffset-n, 1, m.viewport.Height()))
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case m.cursor > (m.end-m.start)/2 && m.viewport.YOffset > 0:
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m.viewport.SetYOffset(clamp(m.viewport.YOffset-n, 1, m.cursor))
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case m.viewport.YOffset > 1:
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case m.cursor > m.viewport.YOffset+m.viewport.Height-1:
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case m.cursor > m.viewport.YOffset+m.viewport.Height()-1:
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m.viewport.SetYOffset(clamp(m.viewport.YOffset+1, 0, 1))
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}
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}
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@@ -867,7 +867,7 @@ func (m Model) LineInfo() LineInfo {
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// scrolling behavior.
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func (m *Model) repositionView() {
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min := m.viewport.YOffset
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max := min + m.viewport.Height - 1
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max := min + m.viewport.Height() - 1
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if row := m.cursorLineNumber(); row < min {
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m.viewport.LineUp(min - row)
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@@ -933,7 +933,7 @@ func (m *Model) SetWidth(w int) {
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// borders, prompt and line numbers, we need to calculate it by subtracting
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// the reserved width from them.
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m.viewport.Width = inputWidth - reservedOuter
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m.viewport.SetWidth(inputWidth - reservedOuter)
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m.width = inputWidth - reservedOuter - reservedInner
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}
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@@ -958,10 +958,10 @@ func (m Model) Height() int {
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func (m *Model) SetHeight(h int) {
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if m.MaxHeight > 0 {
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m.height = clamp(h, minHeight, m.MaxHeight)
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m.viewport.Height = clamp(h, minHeight, m.MaxHeight)
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m.viewport.SetHeight(clamp(h, minHeight, m.MaxHeight))
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} else {
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m.height = max(h, minHeight)
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m.viewport.Height = max(h, minHeight)
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m.viewport.SetHeight(max(h, minHeight))
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}
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}
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+33
-13
@@ -19,7 +19,7 @@ type Option func(*Model)
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// viewport. Pass as an argument to [New].
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func WithWidth(w int) Option {
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return func(m *Model) {
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m.Width = w
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m.width = w
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}
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}
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@@ -27,7 +27,7 @@ func WithWidth(w int) Option {
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// viewport. Pass as an argument to [New].
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func WithHeight(h int) Option {
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return func(m *Model) {
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m.Height = h
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m.height = h
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}
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}
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@@ -43,8 +43,8 @@ func New(opts ...Option) (m Model) {
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// Model is the Bubble Tea model for this viewport element.
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type Model struct {
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Width int
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Height int
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width int
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height int
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KeyMap KeyMap
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// Whether or not to respond to the mouse. The mouse must be enabled in
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@@ -81,6 +81,26 @@ func (m Model) Init() (Model, tea.Cmd) {
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return m, nil
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}
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// Height returns the height of the viewport.
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func (m Model) Height() int {
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return m.height
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}
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// SetHeight sets the height of the viewport.
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func (m *Model) SetHeight(h int) {
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m.height = h
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}
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// Width returns the width of the viewport.
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func (m Model) Width() int {
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return m.width
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}
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// SetWidth sets the width of the viewport.
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func (m *Model) SetWidth(w int) {
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m.width = w
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}
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// AtTop returns whether or not the viewport is at the very top position.
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func (m Model) AtTop() bool {
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return m.YOffset <= 0
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@@ -100,11 +120,11 @@ func (m Model) PastBottom() bool {
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// ScrollPercent returns the amount scrolled as a float between 0 and 1.
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func (m Model) ScrollPercent() float64 {
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if m.Height >= len(m.lines) {
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if m.Height() >= len(m.lines) {
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return 1.0
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}
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y := float64(m.YOffset)
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h := float64(m.Height)
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h := float64(m.Height())
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t := float64(len(m.lines))
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v := y / (t - h)
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return math.Max(0.0, math.Min(1.0, v))
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@@ -123,7 +143,7 @@ func (m *Model) SetContent(s string) {
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// maxYOffset returns the maximum possible value of the y-offset based on the
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// viewport's content and set height.
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func (m Model) maxYOffset() int {
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return max(0, len(m.lines)-m.Height)
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return max(0, len(m.lines)-m.Height())
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}
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// visibleLines returns the lines that should currently be visible in the
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@@ -131,7 +151,7 @@ func (m Model) maxYOffset() int {
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func (m Model) visibleLines() (lines []string) {
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if len(m.lines) > 0 {
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top := max(0, m.YOffset)
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bottom := clamp(m.YOffset+m.Height, top, len(m.lines))
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bottom := clamp(m.YOffset+m.Height(), top, len(m.lines))
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lines = m.lines[top:bottom]
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}
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return lines
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@@ -149,7 +169,7 @@ func (m *Model) ViewDown() {
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return
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}
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m.LineDown(m.Height)
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m.LineDown(m.Height())
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}
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// ViewUp moves the view up by one height of the viewport. Basically, "page up".
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@@ -158,7 +178,7 @@ func (m *Model) ViewUp() {
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return
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}
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m.LineUp(m.Height)
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m.LineUp(m.Height())
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}
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// HalfViewDown moves the view down by half the height of the viewport.
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@@ -167,7 +187,7 @@ func (m *Model) HalfViewDown() {
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return
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}
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m.LineDown(m.Height / 2) //nolint:mnd
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m.LineDown(m.Height() / 2) //nolint:mnd
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}
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// HalfViewUp moves the view up by half the height of the viewport.
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@@ -176,7 +196,7 @@ func (m *Model) HalfViewUp() {
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return
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}
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m.LineUp(m.Height / 2) //nolint:mnd
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m.LineUp(m.Height() / 2) //nolint:mnd
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}
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// LineDown moves the view down by the given number of lines.
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@@ -283,7 +303,7 @@ func (m Model) updateAsModel(msg tea.Msg) Model {
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// View renders the viewport into a string.
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func (m Model) View() string {
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w, h := m.Width, m.Height
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w, h := m.Width(), m.Height()
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if sw := m.Style.GetWidth(); sw != 0 {
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w = min(w, sw)
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}
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