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https://github.com/zoriya/bubbles.git
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169 lines
3.5 KiB
Go
169 lines
3.5 KiB
Go
// Package stopwatch provides a simple stopwatch component.
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package stopwatch
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import (
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"sync/atomic"
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"time"
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tea "charm.land/bubbletea/v2"
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)
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var lastID int64
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func nextID() int {
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return int(atomic.AddInt64(&lastID, 1))
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}
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// Option is a configuration option in [New]. For example:
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//
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// timer := New(time.Second*10, WithInterval(5*time.Second))
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type Option func(*Model)
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// WithInterval is an option for setting the interval between ticks. Pass as
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// an argument to [New].
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func WithInterval(interval time.Duration) Option {
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return func(m *Model) {
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m.Interval = interval
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}
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}
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// TickMsg is a message that is sent on every timer tick.
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type TickMsg struct {
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// ID is the identifier of the stopwatch that sends the message. This makes
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// it possible to determine which stopwatch a tick belongs to when there
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// are multiple stopwatches running.
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//
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// Note, however, that a stopwatch will reject ticks from other
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// stopwatches, so it's safe to flow all TickMsgs through all stopwatches
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// and have them still behave appropriately.
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ID int
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tag int
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}
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// StartStopMsg is sent when the stopwatch should start or stop.
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type StartStopMsg struct {
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ID int
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running bool
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}
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// ResetMsg is sent when the stopwatch should reset.
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type ResetMsg struct {
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ID int
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}
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// Model for the stopwatch component.
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type Model struct {
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d time.Duration
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id int
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tag int
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running bool
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// How long to wait before every tick. Defaults to 1 second.
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Interval time.Duration
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}
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// New creates a new stopwatch with 1s interval.
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func New(opts ...Option) Model {
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m := Model{
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id: nextID(),
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}
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for _, opt := range opts {
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opt(&m)
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}
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return m
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}
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// ID returns the unique ID of the model.
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func (m Model) ID() int {
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return m.id
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}
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// Init starts the stopwatch.
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func (m Model) Init() tea.Cmd {
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return m.Start()
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}
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// Start starts the stopwatch.
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func (m Model) Start() tea.Cmd {
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return tea.Sequence(func() tea.Msg {
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return StartStopMsg{ID: m.id, running: true}
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}, tick(m.id, m.tag, m.Interval))
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}
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// Stop stops the stopwatch.
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func (m Model) Stop() tea.Cmd {
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return func() tea.Msg {
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return StartStopMsg{ID: m.id, running: false}
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}
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}
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// Toggle stops the stopwatch if it is running and starts it if it is stopped.
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func (m Model) Toggle() tea.Cmd {
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if m.Running() {
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return m.Stop()
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}
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return m.Start()
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}
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// Reset resets the stopwatch to 0.
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func (m Model) Reset() tea.Cmd {
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return func() tea.Msg {
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return ResetMsg{ID: m.id}
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}
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}
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// Running returns true if the stopwatch is running or false if it is stopped.
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func (m Model) Running() bool {
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return m.running
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}
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// Update handles the timer tick.
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func (m Model) Update(msg tea.Msg) (Model, tea.Cmd) {
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switch msg := msg.(type) {
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case StartStopMsg:
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if msg.ID != m.id {
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return m, nil
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}
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m.running = msg.running
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case ResetMsg:
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if msg.ID != m.id {
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return m, nil
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}
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m.d = 0
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case TickMsg:
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if !m.running || msg.ID != m.id {
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break
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}
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// If a tag is set, and it's not the one we expect, reject the message.
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// This prevents the stopwatch from receiving too many messages and
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// thus ticking too fast.
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if msg.tag > 0 && msg.tag != m.tag {
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return m, nil
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}
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m.d += m.Interval
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m.tag++
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return m, tick(m.id, m.tag, m.Interval)
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}
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return m, nil
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}
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// Elapsed returns the time elapsed.
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func (m Model) Elapsed() time.Duration {
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return m.d
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}
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// View of the timer component.
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func (m Model) View() string {
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return m.d.String()
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}
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func tick(id int, tag int, d time.Duration) tea.Cmd {
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return tea.Tick(d, func(_ time.Time) tea.Msg {
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return TickMsg{ID: id, tag: tag}
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})
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}
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