Fix focus keybinds

This commit is contained in:
2023-05-13 20:27:23 +09:00
parent 1848b3ec8e
commit 46d1296d2a
3 changed files with 43 additions and 24 deletions

View File

@@ -56,7 +56,7 @@
<summary>Cycle prev</summary>
</key>
<key type="as" name="zoom">
<default><![CDATA[['<Super><Return>']]]></default>
<default><![CDATA[['<Super>Return']]]></default>
<summary>Swap the current window with the master</summary>
</key>

View File

@@ -43,44 +43,46 @@ var KeyboardManager = GObject.registerClass(
const mon = global.display.get_current_monitor();
const state = this._state.monitors[mon];
const currentLayout = state.layout;
if (state.layout === mode)
state.layout = state.oldLayout;
else
state.layout = mode;
if (state.layout === mode) state.layout = state.oldLayout;
else state.layout = mode;
state.oldLayout = currentLayout;
this._renderer.render(mon);
}
enable() {
this._addBinding("set-layout-tiling", () => this._switchLayout("tiling"));
this._addBinding("set-layout-monocle", () => this._switchLayout("monocle"));
this._addBinding("set-layout-floating", () => this._switchLayout("floating"));
this._addBinding("set-layout-monocle", () =>
this._switchLayout("monocle")
);
this._addBinding("set-layout-floating", () =>
this._switchLayout("floating")
);
this._addBinding("cycle-next", () => {
const mon = global.display.get_current_monitor();
const state = this._state.monitors[mon];
const idx = this._state.workIndexByHandle(state.focused);
this._state.focus(this._state.workIndex(mon, state.tags, idx + 1));
const newW = this._state.workIndex(mon, state.tags, idx + 1);
this._state.focus(newW.handle);
});
this._addBinding("cycle-prev", () => {
const mon = global.display.get_current_monitor();
const state = this._state.monitors[mon];
const idx = this._state.workIndexByHandle(state.focused);
this._state.focus(this._state.workIndex(mon, state.tags, idx - 1));
const win = this._state.workIndex(mon, state.tags, idx - 1);
this._state.focus(win.handle);
});
this._addBinding("zoom", () => {
const mon = global.display.get_current_monitor();
const state = this._state.monitors[mon];
const idx = this._state.workIndexByHandle(state.focused);
if (this._state.workIndexByHandle(state.focused))
this._state.focus(this._state.workIndex(mon, state.tags, 0));
else
this.state.focus(state.beforeZoom);
state.beforeZoom = state.focused;
const beforeZoom = state.focused;
if (this._state.workIndexByHandle(state.focused)) {
const win = this._state.workIndex(mon, state.tags, 0);
this._state.focus(win.handle);
} else this.state.focus(state.beforeZoom);
state.beforeZoom = beforeZoom;
});
this._addBinding("incrmfact", () => {
const mon = global.display.get_current_monitor();
const state = this._state.monitors[mon];

View File

@@ -1,6 +1,9 @@
"use strict";
const GObject = imports.gi.GObject;
const GLib = imports.gi.GLib;
const Mainloop = imports.mainloop;
var StateManager = GObject.registerClass(
class StateManager extends GObject.Object {
@@ -101,16 +104,30 @@ var StateManager = GObject.registerClass(
/**
* @param {Meta.Window} handle
* @param {boolean} internalOnly
*/
focus(handle, internalOnly = false) {
const mon = handle.get_monitor();
this.monitors[mon].focused = handle;
// This was focused without a zoom, removing the old zoom value.
this.monitors[mon].beforeZoom = null;
focus(handle) {
GLib.idle_add(GLib.PRIORITY_DEFAULT_IDLE, () => {
const mon = handle.get_monitor();
this.monitors[mon].focused = handle;
// This was focused without a zoom, removing the old zoom value.
this.monitors[mon].beforeZoom = null;
if (!internalOnly)
log("focusing window with title", handle.get_title());
handle.raise();
handle.focus(global.display.get_current_time());
handle.activate(global.display.get_current_time());
this.warpCursor(handle);
// Do not retrigger this idle.
return false;
});
}
/**
* @param {Meta.Window} handle
*/
warpCusror(handle) {
// TODO: Warp the cursor
// TODO: Check if the warp-cursor setting is enabled.
}
/**