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https://github.com/zoriya/noctalia-shell.git
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@@ -167,11 +167,11 @@ ColumnLayout {
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to: 1
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value: brightnessMonitor ? brightnessMonitor.brightness : 0.5
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stepSize: 0.01
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onMoved: (value) => {
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if (brightnessMonitor.method === "internal") {
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brightnessMonitor.setBrightness(value)
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}
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}
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onMoved: value => {
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if (brightnessMonitor.method === "internal") {
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brightnessMonitor.setBrightness(value)
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}
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}
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onPressedChanged: (pressed, value) => brightnessMonitor.setBrightness(value)
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Layout.fillWidth: true
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}
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+32
-32
@@ -168,43 +168,43 @@ Item {
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}
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IpcHandler {
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target: "media"
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function playPause() {
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MediaService.playPause()
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}
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target: "media"
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function playPause() {
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MediaService.playPause()
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}
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function play() {
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MediaService.play()
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}
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function play() {
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MediaService.play()
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}
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function pause() {
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MediaService.pause()
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}
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function next() {
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MediaService.next()
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}
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function pause() {
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MediaService.pause()
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}
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function previous() {
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MediaService.previous()
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}
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function next() {
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MediaService.next()
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}
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function seekRelative(offset: string) {
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var offsetVal = parseFloat(position)
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if (Number.isNaN(offsetVal)) {
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Logger.warn("Media", "Argument to ipc call 'media seekRelative' must be a number")
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return
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}
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MediaService.seekRelative(offsetVal)
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}
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function previous() {
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MediaService.previous()
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}
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function seekByRatio(position: string) {
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var positionVal = parseFloat(position)
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if (Number.isNaN(positionVal)) {
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Logger.warn("Media", "Argument to ipc call 'media seekByRatio' must be a number")
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return
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}
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MediaService.seekByRatio(positionVal)
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function seekRelative(offset: string) {
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var offsetVal = parseFloat(position)
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if (Number.isNaN(offsetVal)) {
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Logger.warn("Media", "Argument to ipc call 'media seekRelative' must be a number")
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return
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}
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MediaService.seekRelative(offsetVal)
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}
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function seekByRatio(position: string) {
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var positionVal = parseFloat(position)
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if (Number.isNaN(positionVal)) {
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Logger.warn("Media", "Argument to ipc call 'media seekByRatio' must be a number")
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return
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}
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MediaService.seekByRatio(positionVal)
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}
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}
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}
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@@ -153,9 +153,9 @@ Singleton {
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function seekRelative(offset) {
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if (currentPlayer && currentPlayer.canSeek) {
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var newPosition = currentPlayer.position + offset;
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currentPlayer.position = newPosition;
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currentPosition = newPosition;
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var newPosition = currentPlayer.position + offset
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currentPlayer.position = newPosition
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currentPosition = newPosition
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}
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}
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