MediaMini: remove logging

This commit is contained in:
lysec
2025-10-07 18:51:10 +02:00
parent d38041e4f8
commit e60fb32c30
+25 -4
View File
@@ -64,11 +64,19 @@ Singleton {
function findActivePlayer() {
let availablePlayers = getAvailablePlayers()
if (availablePlayers.length === 0) {
Logger.log("Media", "No active player found")
return null
}
// Preferred player logic (preferred > fallback)
// First, check if any player is currently playing
for (var i = 0; i < availablePlayers.length; i++) {
const p = availablePlayers[i]
if (p.isPlaying && p.playbackState === MprisPlaybackState.Playing) {
selectedPlayerIndex = i
return p
}
}
// If no player is playing, use preferred player logic
const preferred = (Settings.data.audio.preferredPlayer || "")
if (preferred !== "") {
for (var i = 0; i < availablePlayers.length; i++) {
@@ -84,6 +92,7 @@ Singleton {
}
}
// Fallback to selected index or first player
if (selectedPlayerIndex < availablePlayers.length) {
return availablePlayers[selectedPlayerIndex]
} else {
@@ -98,7 +107,6 @@ Singleton {
if (newPlayer !== currentPlayer) {
currentPlayer = newPlayer
currentPosition = currentPlayer ? currentPlayer.position : 0
Logger.log("Media", "Switching player")
}
}
@@ -193,8 +201,21 @@ Singleton {
Connections {
target: Mpris.players
function onValuesChanged() {
Logger.log("Media", "Players changed")
updateCurrentPlayer()
}
}
// Monitor playback state changes across all players to switch to playing ones
Timer {
id: playerStateMonitor
interval: 2000 // Check every 2 seconds
repeat: true
running: true
onTriggered: {
// Only update if we don't have a playing player or if current player is paused
if (!currentPlayer || !currentPlayer.isPlaying || currentPlayer.playbackState !== MprisPlaybackState.Playing) {
updateCurrentPlayer()
}
}
}
}