bufferedAnchorFor paired the newest appended segment with maxBufferedEnd, but appendSegment streams one appendBuffer per chunk, so the newest segment's bytes are only partway into `buffered` mid-append — mis-reading its native start by up to a full segment, skewing the derived anchor ~2s and shifting the whole model timeline. seg0 went negative on a window anchored at the origin, so setLiveSeekableRange threw every reload and back-seek stalled in the gap. Pin to the trailing edge instead (earliest settled segment + minBufferedStart), which only moves on eviction, and exclude partial (still-appending) segments — the actor already flags them. Intermittent and live-only; exposed by DVR/EVENT growing windows, masked at the live edge. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Video.js v10
Modern, modular, and composable media player framework for Web and React.
🚧 Beta - close to stable. Experimental adoption in real projects. 🚧
Video.js v10 is close to stable. Try it out in real projects and share your feedback 🙏.
- Read our design documents.
- Read the v10 discussion topic.
- Watch Heff's recent presentation.
Timeline
- Technical Preview (Complete): Initial showcase for Demuxed.
- Alpha (Complete): See milestone
- Beta (Complete): See milestone
- GA (Mid 2026): See milestone ← WIP
- Video.js (End of 2026): Video.js core/contrib parity and supported plugins migrated.
Documentation
If you'd like to get started and learn more, you can find our documentation on our website:
Community
If you need help with anything related to Video.js 10, or if you'd like to casually chat with other members:
Contributing
We'd love for you to join our community channels above and give us feedback! Feedback on any of the following would help us:
- Player skin designs
- Component structures and APIs
- Package structure and exports
- Repo, workspace, contributor guides
Please see our contributing guide for getting set up locally and making code or docs changes.
Code of Conduct
Please note that this project is released with a Contributor Code of Conduct. By participating in this project you agree to abide by its terms.