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# Contributor Guide
First off, thank you for taking the time to contribute to **Video.js 10** ❤️
Your input helps shape the next generation of open web media players.
Video.js is a free and open source library, and we appreciate any help you're willing to give - whether it's fixing bugs, improving documentation, or suggesting new features. Contributions and project decisions are overseen by the
[Video.js Technical Steering Committee (TSC)][vjs-gov].
[vjs-gov]: https://github.com/videojs/admin/blob/main/GOVERNANCE.md
## 🎒 Contributing code
Video.js 10 is set up a monorepo using [`pnpm` workspaces](https://pnpm.io/workspaces). As such, most scripts run will be done from the project/workspace root. Unless otherwise specified, assume commands and similar should be run from the root directory.
### Getting Your Machine Ready
Youll need the following installed:
- [Node.js](https://nodejs.org/en/download) (≥ 22.19.0)
- [Git](https://git-scm.com/downloads)
- [PNPM](https://pnpm.io/installation) (≥ 10.17.0)
- [Volta](https://docs.volta.sh/guide) or [NVM](https://github.com/nvm-sh/nvm) (we recommend Volta for automatic Node management)
> [!TIP]
> PNPM will automatically use the correct Node version when running scripts.
> If you prefer NVM: after installing it, simply run `nvm use` in the repo root.
### ⬇️ Fork & Clone
1. [Fork on GitHub][vjs-gh].
2. Clone your fork locally and set up upstream tracking:
```sh
git clone https://github.com/{your-github-username}/v10.git
cd vjs-10
git remote add upstream git@github.com:videojs/v10.git
git fetch upstream
git branch --set-upstream-to=upstream/main main
```
To update your local main branch later:
```sh
git fetch upstream
git checkout main
git pull upstream main
```
### ⚙️ Setup
```sh
pnpm install
```
Then build all workspace packages:
```sh
pnpm build:packages
```
> ️ **VS Code Users:** the project may suggest extensions to enhance the developer
> experience.
> If imports like `react` are not resolving, set your TS version to the workspace one:
> `CMD/CTRL + Shift + P` → `TypeScript: Select TypeScript Version` → _Use Workspace Version_.
### 🏗 Building & Development
To run the workspace in development mode:
```sh
pnpm dev
```
This will run the entire workspace in developer mode, meaning all applications (examples and website) will also be started on their respective ports.
```sh
# Run a specific app
pnpm dev:html
pnpm dev:react
pnpm dev:next
pnpm dev:site
```
Sometimes you may want to do (non-dev) builds, say, to validate the full build process or evaluate production artifacts.
```sh
pnpm build:packages
```
To build all workspace packages and applications:
```sh
pnpm build
```
### 🧹 Style & Linting
For the bulk of our core code, we use a [slightly modified](./eslint.config.mjs) version of [`@antfu/eslint-config`](https://www.npmjs.com/package/@antfu/eslint-config) along with [`prettier`](https://prettier.io/) for things like markdown or svgs. Between IDE configs, pre-commit hooks, and manual CLI fixes, many styling and linting issues should get caught automatically.
To ensure your code follows our lint rules with:
```sh
pnpm lint
pnpm lint:fix
```
Precommit hooks automatically lint staged files via **simple-git-hooks** and **lintstaged**.
### 🧪 Testing
We use [Vitest](https://vitest.dev) for unit testing.
```sh
pnpm test # all workspace tests
pnpm -F core test # just core package
pnpm -F core test:watch # watch core package
```
### 📦 Dependencies
To add a dependency to a specific package, you can use [`pnpm` filtering][pnpm-filtering] from the workspace root:
```sh
pnpm -F <scope> add <package>
# Example:
pnpm -F react add @floating-ui/react-dom
```
To upgrade a dependency across all packages:
```sh
pnpm up <package>@<version> -r
```
> [!CAUTION]
> We try to be very intentional with any dependencies we add to this project. This is true of both developer/tooling dependencies and especially package-level (source) dependencies. If you find yourself needing to add a dependency, we strongly encourage you to check in with the core maintainers before proceeding to avoid wasted time and effort for everyone involved (yourself included!).
[pnpm-filtering]: https://pnpm.io/filtering
## Creating a Pull Request
By submitting a pull request, you agree that your contribution is provided under the
[Apache 2.0 License](./LICENSE) and may be included in future releases. No contributor license agreement (CLA) has ever been required for contributions to Video.js. See the [Developer's Certificate of Origin 1.1](#developers-certificate-of-origin-11).
### Step 1: Verify
Whether you're adding something new, making something better, or fixing a bug, you'll first want to search the [GitHub issues](https://github.com/videojs/v10/issues) to make sure you're aware of any previous discussion or work. If an unclaimed issue exists, claim it via a comment. If no issue exists for your change, [submit a new issue][vjs-issue-choose].
### Step 2: Update remote
Before starting work, you want to update your local repository to have all the latest changes from `upstream/main`.
```sh
git fetch upstream
git checkout main
git pull upstream main
```
> [!NOTE]
> If `git pull upstream main` fails, this means either you've committed changes to your local clone of `main` or there was a (rare) change in `upstream/main`'s commit history. In either case, if you simply want to base your local clone off of the latest in `upstream/main`, you can simply run: `git checkout -B main upstream/main` (assuming you've already `fetch`ed). For more on `git checkout -B`, check out the [git docs][git-docs].
[git-docs]: https://git-scm.com/docs/git-checkout#Documentation/git-checkout.txt-gitcheckout-b-Bnew-branchstart-point
### Step 3: Branch
You want to do your work in a separate branch. In general, you want to make sure the branch is based off of the latest in `upstream/main`.
```sh
git checkout -b my-branch
```
One helpful naming convention approximates [conventional commits](conventional-commit-style), e.g.:
- `fix/some-issue`
- `feat/my-media-store-feature`
- `docs/site-docs-for-x`
- `chore/repo-cleanup-task`
### Step 4: Commit
We follow **[conventional commits semantics][conventional-commit-style]** to enable automated releases.
Examples:
- `feat(core): add volume smoothing hook`
- `fix(react): correct prop mapping for picture-in-picture`
- `chore(root): update linting`
> [!TIP]
> Run `git log` (or `git log --oneline`) to check recent examples before committing.
### Step 5: Test
Any code change should come with corresponding test changes. Especially bug fixes.
Tests attached to bug fixes should fail before the change and succeed with it.
```sh
pnpm test
```
See [Testing](#-testing) for more information.
### Step 6: Review Documentation
If your changes introduced new patterns, conventions, or architectural decisions, check if documentation needs updates:
- **CLAUDE.md** — Code rules, naming conventions, or workflow guidance
- **`.claude/skills/`** — Component, accessibility, API design, or DX patterns
- **Site docs** — User-facing documentation in `site/`
This keeps our AI agents and future contributors aligned with the codebase.
### Step 7: Push
When ready, push your branch up to your fork (or upstream if you are a core contributor):
```sh
git push --set-upstream origin fix/my-issue
```
Then, open a PR via the green **“Compare & Pull Request”** button. In the description, make sure
you thoroughly describe your changes and [link related issues or discussions][link-pr-issue].
- Keep PRs focused and small when possible.
- Give reviewers time to provide feedback.
- Even if a PR isnt merged, your work helps shape the direction of Video.js 10 ❤️
[link-pr-issue]: https://docs.github.com/en/issues/tracking-your-work-with-issues/using-issues/linking-a-pull-request-to-an-issue#linking-a-pull-request-to-an-issue-using-a-keyword
### Developer's Certificate of Origin 1.1
By making a contribution to this project, I certify that:
- (a) The contribution was created in whole or in part by me and I
have the right to submit it under the open source license
indicated in the file; or
- (b) The contribution is based upon previous work that, to the best
of my knowledge, is covered under an appropriate open source
license and I have the right under that license to submit that
work with modifications, whether created in whole or in part
by me, under the same open source license (unless I am
permitted to submit under a different license), as indicated
in the file; or
- (c) The contribution was provided directly to me by some other
person who certified (a), (b) or (c) and I have not modified
it.
- (d) I understand and agree that this project and the contribution
are public and that a record of the contribution (including all
personal information I submit with it, including my sign-off) is
maintained indefinitely and may be redistributed consistent with
this project or the open source license(s) involved.
## Community
To discuss larger ideas or prototypes, or to help out with ongoing discussions, open a thread in:
- [Discord][vjs-discord]
- [GitHub Discussions][vjs-gh-discussions]
[vjs-gh]: https://github.com/videojs/v10
[vjs-issue-choose]: https://github.com/videojs/v10/issues/new/choose
[vjs-gh-discussions]: https://github.com/videojs/v10/discussions
[vjs-discord]: https://discord.gg/JBqHh485uF
[conventional-commit-style]: https://www.conventionalcommits.org/en/v1.0.0/#summary