POC spike for live HLS at the playlist layer only (no MSE/segments/DOM): - parser surfaces target-duration / media-sequence / playlist-type / endlist into a generic Ham.metadata bag (getMediaPlaylistMetadata accessor), with stable media-sequence-derived segment ids - parseMediaPlaylist(text, previous) takes a resolved-or-unresolved prior track and carries the timeline forward across reloads (media-sequence overlap + actual durations); first load anchors at 0; targetDuration used only as the no-overlap fallback - duration -> Infinity for unended live (finite once VOD/ENDLIST) - streamType on Presentation, derived from PLAYLIST-TYPE alone - reloadTrack behavior + createLivePlaylistSpikeEngine composition WIP: startTime/timestampOffset basis and cross-track (A/V) sync are still under research; PROGRAM-DATE-TIME capture and the cross-track alignment strategy are not yet implemented. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Video.js v10
Modern, modular, and composable media player framework for Web and React.
🚧 Beta - close to stable. Experimental adoption in real projects. 🚧
Video.js v10 is close to stable. Try it out in real projects and share your feedback 🙏.
- Read our design documents.
- Read the v10 discussion topic.
- Watch Heff's recent presentation.
Timeline
- Technical Preview (Complete): Initial showcase for Demuxed.
- Alpha (Complete): See milestone
- Beta (Complete): See milestone
- GA (Mid 2026): See milestone ← WIP
- Video.js (End of 2026): Video.js core/contrib parity and supported plugins migrated.
Documentation
If you'd like to get started and learn more, you can find our documentation on our website:
Community
If you need help with anything related to Video.js 10, or if you'd like to casually chat with other members:
Contributing
We'd love for you to join our community channels above and give us feedback! Feedback on any of the following would help us:
- Player skin designs
- Component structures and APIs
- Package structure and exports
- Repo, workspace, contributor guides
Please see our contributing guide for getting set up locally and making code or docs changes.
Code of Conduct
Please note that this project is released with a Contributor Code of Conduct. By participating in this project you agree to abide by its terms.