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# Error Documentation Pattern
Document store errors consistently across Video.js packages.
---
## Error Code Reference Table
Always document errors in this format:
| Code | Meaning | Recovery |
| ------------ | ------------------------------------------- | ---------------------------------------------- |
| `ABORTED` | Request aborted via signal | Expected during cleanup — no action needed |
| `CANCELLED` | Cancelled by another request's `cancel: []` | Check request coordination |
| `SUPERSEDED` | Same-key request replaced this one | Expected during rapid input — no action needed |
| `REJECTED` | Guard returned falsy | Check preconditions, show user feedback |
| `TIMEOUT` | Guard timed out | Increase timeout or check target readiness |
| `NO_TARGET` | No target attached | Call `attach()` before making requests |
| `DETACHED` | Target was detached | Re-attach or abort operation |
| `DESTROYED` | Store was destroyed | Create new store instance |
---
## Expected vs Unexpected Errors
Document which errors are "normal" vs programming errors:
| Code | Expected? | Notes |
| ------------ | --------- | --------------------------------------------- |
| `SUPERSEDED` | Often | Rapid user input (scrubbing, repeated clicks) |
| `ABORTED` | Often | Component unmount, navigation |
| `CANCELLED` | Sometimes | Intentional coordination between requests |
| `REJECTED` | Sometimes | Guard logic blocking execution |
| `TIMEOUT` | Rarely | Slow media load, network issues |
| `NO_TARGET` | Never | Programming error — attach before use |
| `DETACHED` | Rarely | Lifecycle timing issue |
| `DESTROYED` | Never | Programming error — don't use after destroy |
---
## Error Handling Patterns
### Global Handler (store config)
```ts
const store = createStore({
features: [playbackFeature, volumeFeature],
onError: ({ error, request }) => {
if (request) {
console.error(`${request.name} failed:`, error.code);
}
// Report to analytics, show toast, etc.
},
});
```
### Local Handler (try/catch)
```ts
import { isStoreError } from '@videojs/store';
try {
await store.request.play();
} catch (error) {
if (isStoreError(error)) {
switch (error.code) {
case 'SUPERSEDED':
// Another request took over — expected, ignore
break;
case 'REJECTED':
// Guard blocked execution — show feedback
showMessage('Cannot play right now');
break;
case 'TIMEOUT':
// Took too long — retry or show error
showMessage('Media not ready');
break;
default:
console.error(`[${error.code}]`, error.message);
}
} else {
throw error; // Re-throw unknown errors
}
}
```
### Type Guard Pattern
Always show the type guard:
```ts
import { isStoreError } from '@videojs/store';
function handleError(error: unknown) {
if (isStoreError(error)) {
// error is StoreError — has .code, .message
return { code: error.code, message: error.message };
}
throw error;
}
```
---
## Troubleshooting Section Format
### Structure
1. Error code/message as heading
2. **Cause:** One sentence
3. **Solution:** Code example
### Examples
#### NO_TARGET
**Cause:** Request made before `attach()` was called.
**Solution:**
```ts
// ❌ Wrong
const store = createStore({ features: [playbackFeature] });
await store.request.play(); // Error: NO_TARGET
// ✅ Correct
const store = createStore({ features: [playbackFeature] });
store.attach(videoElement);
await store.request.play();
```
#### SUPERSEDED
**Cause:** Another request with the same key started before this one finished.
**Solution:** This is usually expected behavior. If you need the result, check before making a new request:
```ts
// If you need to know the final state
const result = await store.request.play();
// Result may be from a later request if superseded
// If you want to prevent supersession, use unique keys
request: {
trackEvent: {
key: () => Symbol(), // Each call gets unique key
handler: (data) => analytics.log(data),
},
}
```
#### REJECTED
**Cause:** A guard returned a falsy value.
**Solution:** Check what condition the guard expects:
```ts
// Guard that checks readyState
const canPlay: Guard<HTMLMediaElement> = ({ target }) => {
return target.readyState >= HTMLMediaElement.HAVE_ENOUGH_DATA;
};
// If rejected, media isn't ready — wait for canplay event
player.on('canplay', () => {
// Now safe to request play
store.request.play();
});
```
#### TIMEOUT
**Cause:** A guard didn't resolve within the timeout period.
**Solution:** Increase the timeout or ensure the target is ready:
```ts
import { timeout } from '@videojs/store';
request: {
play: {
// Increase timeout for slow connections
guard: timeout(canMediaPlay, 10000), // 10 seconds
handler: async (_, { target }) => {
await target.play();
},
},
}
```
#### ABORTED
**Cause:** The abort signal was triggered (usually from component unmount).
**Solution:** This is expected behavior. Ensure cleanup runs:
```ts
// React
useEffect(() => {
const controller = new AbortController();
store.request.play(null, { signal: controller.signal });
return () => controller.abort(); // Cleans up on unmount
}, []);
```
---
## API Reference Format
When documenting error-related APIs:
### isStoreError
Type guard for store errors.
```ts
import { isStoreError } from '@videojs/store';
if (isStoreError(error)) {
console.log(error.code); // 'ABORTED' | 'CANCELLED' | ...
}
```
#### Parameters
| Parameter | Type | Description |
| --------- | --------- | ---------------- |
| `error` | `unknown` | Any caught error |
#### Returns
`error is StoreError` — Type predicate
### StoreError
Error thrown by store operations.
#### Properties
| Property | Type | Description |
| --------- | ---------------- | -------------------------- |
| `code` | `StoreErrorCode` | Error classification |
| `message` | `string` | Human-readable description |
#### StoreErrorCode
```ts
type StoreErrorCode =
| 'ABORTED'
| 'CANCELLED'
| 'DESTROYED'
| 'DETACHED'
| 'NO_TARGET'
| 'REJECTED'
| 'SUPERSEDED'
| 'TIMEOUT';
```
---
## Checklist
When documenting errors:
- [ ] Error code table with all codes
- [ ] Expected vs unexpected classification
- [ ] Global handler example (onError)
- [ ] Local handler example (try/catch)
- [ ] Type guard usage shown
- [ ] Troubleshooting section for common errors
- [ ] Each troubleshooting entry has: Cause + Solution
- [ ] Code examples are self-contained