mirror of
https://github.com/zoriya/Bomberman.git
synced 2026-06-04 18:46:22 +00:00
Update systems to the new view
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@@ -12,6 +12,7 @@
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#include "Wal.hpp"
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#include "View/View.hpp"
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#include "ISystem.hpp"
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#include <iostream>
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namespace WAL
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{
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@@ -50,7 +51,7 @@ namespace WAL
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//! @param dtime The delta time since the last call to this method.
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void update(std::chrono::nanoseconds dtime) final
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{
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for (auto entity : this->getView())
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for (auto &entity : this->getView())
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this->onUpdate(entity, dtime);
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this->onSelfUpdate();
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}
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@@ -59,7 +60,7 @@ namespace WAL
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//! @remark This should be used for Physics, AI and everything that could be imprecise due to float rounding.
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void fixedUpdate() final
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{
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for (auto entity : this->getView())
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for (auto &entity : this->getView())
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this->onFixedUpdate(entity);
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}
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protected:
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@@ -9,6 +9,8 @@
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#include <tuple>
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#include <typeindex>
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#include <functional>
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#include <utility>
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#include <optional>
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#include "Entity/Entity.hpp"
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namespace WAL
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@@ -43,6 +45,12 @@ namespace WAL
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{
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return std::get<std::reference_wrapper<T>>(this->_value);
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}
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template<std::size_t I>
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auto &get()
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{
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return std::get<I>(this->_value);
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}
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};
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template<typename It, typename ...Components>
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@@ -50,18 +58,19 @@ namespace WAL
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{
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private:
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It _it;
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std::optional<ViewEntity<Components...>> _entity;
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public:
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ViewEntity<Components...> operator*()
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ViewEntity<Components...> &operator*()
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{
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ViewEntity<Components...> entity(*this->_it);
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return entity;
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this->_entity.emplace(*this->_it);
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return this->_entity.value();
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}
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ViewEntity<Components...> operator->()
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ViewEntity<Components...> *operator->()
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{
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ViewEntity<Components...> entity(*this->_it);
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return entity;
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this->_entity.emplace(*this->_it);
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return &this->_entity;
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}
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ViewIterator &operator++()
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@@ -88,7 +97,8 @@ namespace WAL
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}
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explicit ViewIterator(It current)
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: _it(current)
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: _it(current),
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_entity(std::nullopt)
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{}
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};
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@@ -129,7 +139,22 @@ namespace WAL
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iterator end()
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{
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return iterator(this->_entities.begin());
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return iterator(this->_entities.end());
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}
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std::size_t size() const
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{
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return this->_entities.size();
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}
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ViewEntity<Components...> front()
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{
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return *iterator(this->_entities.begin());
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}
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ViewEntity<Components...> back()
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{
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return *iterator(--this->_entities.end());
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}
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const std::vector<std::type_index> &getTypes() const override
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@@ -137,14 +162,21 @@ namespace WAL
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return this->_types;
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}
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void emplace_back(Entity &) override
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void emplace_back(Entity &entity) override
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{
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auto tuple = std::make_tuple<Components *...>(entity.tryGetComponent<Components>()...);
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if (std::apply([](const auto *...component) {return ((component == nullptr) || ...);}, tuple))
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return;
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std::apply([&](auto *...component) {
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this->_entities.emplace_back(entity, *component...);
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}, tuple);
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}
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void erase(const Entity &) override
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void erase(const Entity &entity) override
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{
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this->_entities.erase(std::remove_if(this->_entities.begin(), this->_entities.end(), [&entity](const auto &ref){
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return &std::get<0>(ref).get() == &entity;
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}));
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}
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//! @brief Construct a view from a list of entities.
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@@ -152,14 +184,8 @@ namespace WAL
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explicit View(std::list<Entity> &scene)
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{
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this->_types = {typeid(Components)...};
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for (auto &entity : scene) {
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auto tuple = std::make_tuple<Components *...>(entity.tryGetComponent<Components>()...);
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if (std::apply([](const auto *...component) {return ((component == nullptr) || ...);}, tuple))
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continue;
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std::apply([&](auto *...component) {
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this->_entities.emplace_back(entity, *component...);
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}, tuple);
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}
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for (auto &entity : scene)
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this->emplace_back(entity);
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}
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//! @brief Copying a view is not possible since a view must be managed by a scene.
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@@ -169,4 +195,24 @@ namespace WAL
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//! @brief A view is not assignable.
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View &operator=(const View &) = delete;
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};
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}
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namespace std
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{
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template<typename ...Components>
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struct tuple_size<::WAL::ViewEntity<Components...>>
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: public std::integral_constant<std::size_t, 1 + sizeof...(Components)>
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{};
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template<typename ...Components>
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struct tuple_element<0, ::WAL::ViewEntity<Components...>>
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{
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using type = WAL::Entity &;
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};
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template<std::size_t N, typename ...Components>
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struct tuple_element<N, ::WAL::ViewEntity<Components...>>
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{
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using type = typename std::tuple_element<N - 1, std::tuple<Components...>>::type;
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};
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}
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