14 Commits

Author SHA1 Message Date
arthur.jamet
051096a194 fix compile errors 2021-06-17 20:50:43 +02:00
Zoe Roux
e9c3f8e083 Fixing bonus collisions 2021-06-17 14:37:34 +02:00
Clément Le Bihan
d08613a9d4 zoe has to smile ! 2021-06-08 11:58:30 +02:00
Clément Le Bihan
22606ecf68 giving the collided Axis for context to callback on collisions 2021-06-08 00:19:34 +02:00
Clément Le Bihan
65af11f3f9 collisions are working ok with user defined offsets 2021-06-07 23:37:51 +02:00
Clément Le Bihan
8203532d52 code style fix 2021-06-07 22:06:17 +02:00
Zoe Roux
f3ce14caca Cleaning up callbacks 2021-06-05 19:11:26 +02:00
Bluub
d0205b68e6 public onCollide and onCollided 2021-06-01 17:45:09 +02:00
Bluub
b3dd001532 adding on collided callback 2021-06-01 14:43:48 +02:00
Bluub
e1b1f0a5a4 setting bound as public and add velocity with a if instead of a try/catch 2021-05-31 17:36:48 +02:00
Bluub
4d0621a987 min max static function on vector3f, bound is public, adding movable into collision calculation 2021-05-31 17:26:54 +02:00
Bluub
761eaabddb adding unit test and constructor for collusion components without callbacks 2021-05-31 15:26:35 +02:00
Bluub
47aac95801 adding unit test crashing on addEntity 2021-05-31 14:54:53 +02:00
Bluub
79aa4cc86c bounding of box collision in the collisionComponent 2021-05-31 13:06:03 +02:00