Clément Le Bihan
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f1f81cc3f8
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Merge branch 'develop' of github.com:AnonymusRaccoon/Bomberman into bonus
# Conflicts:
# CMakeLists.txt
# sources/Map/Map.cpp
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2021-06-10 12:29:58 +02:00 |
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Clément Le Bihan
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87303195c5
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fixing indentation
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2021-06-10 10:56:49 +02:00 |
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arthur.jamet
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0ad827c37b
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player models are now independant
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2021-06-10 09:58:52 +02:00 |
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HENRY Benjamin
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19b91d58a5
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need to fix collisionsystem
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2021-06-09 16:13:23 +02:00 |
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Zoe Roux
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c544a83ee8
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Merging with develop
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2021-06-09 14:52:18 +02:00 |
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arthur.jamet
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70524fa935
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cache system add lonely functionnality
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2021-06-09 11:14:53 +02:00 |
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Clément Le Bihan
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7bff82a5c9
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shaders are working for models
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2021-06-08 15:52:12 +02:00 |
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HENRY Benjamin
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6de8505cfd
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levitatecomponent on bonus + system + fix something in model (raylib)
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2021-06-07 10:21:51 +02:00 |
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Clément Le Bihan
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1cb90f9ac3
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Merge pull request #97 from AnonymusRaccoon/map_generator
Map generator
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2021-06-01 20:53:39 +02:00 |
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Askou
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402b5386c5
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Better perfomance and loading with map, in model.hpp place scale as third argument
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2021-06-01 17:01:50 +02:00 |
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arthur.jamet
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382b830b27
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generic cache system
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2021-06-01 17:00:00 +02:00 |
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arthur.jamet
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c9794975f3
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avoid using auto variables for windows compilation
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2021-05-31 22:04:14 +02:00 |
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arthur.jamet
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f8ca87cd9d
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model now use shared ptr + cache system to spare memmory
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2021-05-31 18:22:24 +02:00 |
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arthur.jamet
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b92b35f191
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ressources are not reloadable, ressource interface deleted
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2021-05-28 12:41:21 +02:00 |
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Zoe Roux
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b88172b667
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Adding a player
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2021-05-27 23:02:39 +02:00 |
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Bluub
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16ea3e3d80
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fix compilation, model is a 3D drawable
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2021-05-27 16:27:48 +02:00 |
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arthur.jamet
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4c659439e3
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model is now a 3D drawable
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2021-05-27 17:39:03 +02:00 |
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arthur.jamet
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1f7b19b345
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add exception class
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2021-05-23 17:43:34 +02:00 |
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arthur.jamet
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4da077f796
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model: add unload method
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2021-05-22 14:20:02 +02:00 |
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arthur.jamet
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66c33b403c
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creation of animation containers
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2021-05-22 11:55:44 +02:00 |
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