Anonymus Raccoon
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bd948b520c
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Implementing an array of instructions with method's pointer for the CPU (it does not work well for now
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2020-03-26 03:39:55 +01:00 |
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Anonymus Raccoon
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1a6d0e907b
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Making the debugger spawn on invalid rom exceptions (invalid address access, invalid opcode...) & starting the dissasembly view
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2020-03-25 22:33:12 +01:00 |
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Anonymus Raccoon
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95f17c06a8
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Finishing to clean tests and adding the start of the bus logger
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2020-03-24 01:53:45 +01:00 |
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Anonymus Raccoon
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ea19186269
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Splitting the debug window of the component to allow quick change of a component
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2020-03-20 16:41:45 +01:00 |
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AnonymusRaccoon
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fc89c9128e
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Fixing CI
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2020-02-28 11:06:28 +01:00 |
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Melefo
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d958bd5131
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Adding APU Debugger window
Separating APU ram from its component
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2020-02-20 13:24:10 +01:00 |
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Anonymus Raccoon
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381d624e13
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Adding a header viewer
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2020-02-18 23:07:21 +01:00 |
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Anonymus Raccoon
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e231cae95e
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Merging
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2020-02-18 00:46:48 +01:00 |
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Anonymus Raccoon
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92e48db363
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A basic memory viewer has been created
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2020-02-18 00:45:13 +01:00 |
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AnonymusRaccoon
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ebd9cc8c97
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Adding a get opt
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2020-02-17 14:06:41 +01:00 |
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Anonymus Raccoon
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1bbf9cfe77
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Preparing the creation of a Ram Viewer
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2020-02-17 00:32:10 +01:00 |
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Anonymus Raccoon
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789b8d35a1
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Adding a menu in the main window
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2020-02-16 23:27:13 +01:00 |
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Anonymus Raccoon
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74045c0d99
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Cleaning up and making the debugger resize well
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2020-02-16 22:54:43 +01:00 |
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Anonymus Raccoon
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6e889fc5c9
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Adding icons and a resume/pause button
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2020-02-16 20:11:14 +01:00 |
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Anonymus Raccoon
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84a2e01053
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Finishing the window management of the debugger
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2020-02-16 17:41:00 +01:00 |
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Anonymus Raccoon
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c16ce36105
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Adding a base class for a QT window
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2020-02-16 16:53:18 +01:00 |
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Anonymus Raccoon
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6ff4de3e0b
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Finishing the bases of the QT renderer
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2020-02-16 03:23:26 +01:00 |
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Anonymus Raccoon
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ad5aacbf56
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Making the debugger available on demand with a macro
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2020-02-16 02:22:46 +01:00 |
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Anonymus Raccoon
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405847ad6f
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Updating the app to use QT
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2020-02-16 01:57:38 +01:00 |
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AnonymusRaccoon
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9f02ed44d8
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Drawing things
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2020-02-14 19:06:47 +01:00 |
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AnonymusRaccoon
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9d614a6e0a
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Implementing TGUI
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2020-02-14 18:24:24 +01:00 |
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AnonymusRaccoon
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6fca2293ee
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Cleaning up
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2020-02-13 17:13:46 +01:00 |
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AnonymusRaccoon
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f9349cf530
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The code is now Coplien Compilent
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2020-02-13 16:34:36 +01:00 |
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AnonymusRaccoon
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4bb0310dca
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Adding a bit of doc for the no renderer
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2020-02-05 15:51:03 +01:00 |
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AnonymusRaccoon
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75b3b53a52
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Adding a no renderer
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2020-02-05 15:49:44 +01:00 |
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AnonymusRaccoon
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a0e6119841
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Cleaning up the memory bus and adding exception handling in the put pixel
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2020-02-05 14:17:36 +01:00 |
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Clément Le Bihan
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9be0bed7c7
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adinng an icon shown if you're the build dir
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2020-02-05 12:15:16 +01:00 |
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Clément Le Bihan
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cc2b18314a
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if you putpixel outside the screen you will sigfault
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2020-02-05 11:34:17 +01:00 |
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Clément Le Bihan
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3282944c75
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fixed misleading x and y
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2020-02-05 11:07:39 +01:00 |
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Clément Le Bihan
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3706e59d54
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putpixel is working
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2020-02-04 18:59:11 +01:00 |
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Clément Le Bihan
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250f01ec77
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SFML working nicely can open and close the window and set a title
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2020-02-04 15:42:19 +01:00 |
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Clément Le Bihan
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98168435c1
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Start of sfml
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2020-02-04 14:36:21 +01:00 |
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Clément Le Bihan
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cc65968f8e
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SFRenderer and setWindowName added and a documentation fix
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2020-01-31 17:43:51 +01:00 |
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AnonymusRaccoon
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15fb1c2cf1
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Adding the SFML to the CMake libraries
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2020-01-31 10:52:55 +01:00 |
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Clément Le Bihan
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e33a29d7f6
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adding window and videomode to the SFRenderer
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2020-01-30 18:10:59 +01:00 |
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Clément Le Bihan
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76bdee9fb5
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Added render interface and sfml renderer
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2020-01-30 17:33:47 +01:00 |
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