Files
ComSquare/sources/SNES.cpp
AnonymusRaccoon ae5cae8f28 Reverting
2020-02-13 18:37:43 +01:00

23 lines
581 B
C++

//
// Created by anonymus-raccoon on 1/27/20.
//
#include <ios>
#include <iostream>
#include "SNES.hpp"
namespace ComSquare
{
SNES::SNES(const std::shared_ptr<Memory::MemoryBus> &bus, const std::string &romPath, Renderer::IRenderer &renderer) :
cartridge(new Cartridge::Cartridge(romPath)),
cpu(new CPU::CPU(bus, cartridge->header)),
ppu(new PPU::PPU(bus, renderer)),
apu(new APU::APU()),
wram(new Ram::Ram(16384)),
sram(new Ram::Ram(this->cartridge->header.sramSize))
{
bus->mapComponents(*this);
renderer.setWindowName(this->cartridge->header.gameName);
}
}