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https://github.com/zoriya/ForecastingVillage.git
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adding Isabella and Flora
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@@ -143,6 +143,8 @@
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<sprite name="loading" src="assets/ui/background_rpg.png" />
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<sprite name="farmer1" src="assets/sprites/npc/farmer1.png" />
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<sprite name="farmer2" src="assets/sprites/npc/farmer2.png" />
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<sprite name="farmer3" src="assets/sprites/npc/farmer3.png" />
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<sprite name="mayor" src="assets/sprites/npc/mayor.png" />
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<sprite name="mia" src="assets/sprites/npc/mia.png" />
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<sprite name="sage" src="assets/sprites/npc/sage.png" />
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@@ -313,6 +315,36 @@
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</dialog_holder>
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</gc_entity>
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<gc_entity>
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<transform_component>
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<Position x="0" y="0" />
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<Size x="70" y="90" />
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</transform_component>
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<renderer src="farmer2">
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<Rect height="32" width="24" top="32" left="48" />
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</renderer>
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<map_linker x="42" y="24" centered="true" />
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<dialog_holder x="41" y="24" tile_texture="npc_interact">
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<Isabella line="I heard that a HERO is in town\n I hope he will save our village" />
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<Flora line="No way !!! \nThat's AMAZING !!!" />
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<Flora line="I bet he's strong like a Grizly" />
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<Isabella line="I planned to cook a cake \nto convince him to save us" />
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<Flora line="Great idea ! I'll bake him \nsome bread he wont resist to it" />
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<Isabella line="Oh !, I think he's coming \ntoward us let's start our plans" />
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</dialog_holder>
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</gc_entity>
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<gc_entity>
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<transform_component>
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<Position x="0" y="0" />
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<Size x="70" y="90" />
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</transform_component>
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<renderer src="farmer3">
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<Rect height="32" width="24" top="96" left="0" />
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</renderer>
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<map_linker x="41" y="25" centered="true" />
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</gc_entity>
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<gc_entity>
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<transform_component>
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<Position x="0" y="0" />
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