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Merge branch 'master' of github.com:AnonymusRaccoon/ForecastingVillage
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@@ -53,7 +53,7 @@
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<gc_entity id="50">
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<transform_component>
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<Size x="400" y="400" />
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<Size x="200%" y="200%" />
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</transform_component>
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<map_linker x="0" y="0" />
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<player_component />
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@@ -145,6 +145,7 @@
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<sprite name="farmer1" src="assets/sprites/npc/farmer1.png" />
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<sprite name="mayor" src="assets/sprites/npc/mayor.png" />
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<sprite name="mia" src="assets/sprites/npc/mia.png" />
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<sprite name="sage" src="assets/sprites/npc/sage.png" />
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<sprite name="fisherman" src="assets/sprites/npc/fisherman.png" />
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<sprite name="smith" src="assets/sprites/npc/smith.png" />
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@@ -258,6 +259,39 @@
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</dialog_holder>
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</gc_entity>
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<gc_entity>
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<transform_component>
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<Position x="0" y="0" />
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<Size x="70" y="90" />
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</transform_component>
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<renderer src="sage">
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<Rect height="32" width="24" top="64" left="24" />
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</renderer>
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<map_linker x="46" y="42" centered="true" />
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<dialog_holder x="46" y="41" tile_texture="npc_interact">
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<Sage line="Nice to meet you !" />
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<Sage line="I will explain to you the legends\n and secrets of this village" />
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<Sage line="There are 4 legendary items, \n one for each attack" />
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<Sage line="you can perform in combat." />
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<Sage line="First the fireball upgrade, \nits majestic fire wand created by" />
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<Sage line="the sorcerer 'Perry the platypus'" />
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<Sage line="This weapon makes your \nfireball attack stronger" />
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<Sage line="Second, the Water Jet update, \nthis wand was used during the" />
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<Sage line="great war of Hyrule by \nPrincess Mipha." />
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<Sage line="This weapon makes your \nWater Jet attack stronger" />
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<Sage line="The third item is the uppercut \nupgrade, those gantlets belonged" />
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<Sage line=" to Dedue Molinaro a great \nwarrior of the Blue lion house" />
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<Sage line="This weapon makes your \nUppercut attack stronger" />
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<Sage line="The fourth and final item \nis the HERO shield" />
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<Sage line="he's the twin shield of \nthe well konwn hylian shield" />
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<Sage line="This weapon makes your \nShield defence stronger" />
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</dialog_holder>
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</gc_entity>
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<gc_entity>
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<transform_component>
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<Position x="0" y="0" />
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