Files
ForecastingVillage/include/systems/game_manager_system.h
2020-05-03 19:28:52 +02:00

23 lines
379 B
C

/*
** EPITECH PROJECT, 2019
** MUL_my_runner_2019
** File description:
** runner
*/
#ifndef _MAP_MOVEMENT_SYSTEM_H_
#define _MAP_MOVEMENT_SYSTEM_H_
#include "system.h"
struct game_manager_system {
gc_system base;
bool is_inventory;
bool has_message;
gc_scene *game_scene;
};
extern const struct game_manager_system game_manager_system;
#endif //_MAP_MOVEMENT_SYSTEM_H__