mirror of
https://github.com/zoriya/Magical-Garden.git
synced 2025-12-06 07:16:15 +00:00
Modifying retry button.
This commit is contained in:
@@ -9783,7 +9783,7 @@ MonoBehaviour:
|
||||
m_Calls: []
|
||||
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
|
||||
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
|
||||
m_text: Press R to restart
|
||||
m_text: Press N to play again
|
||||
m_isRightToLeft: 0
|
||||
m_fontAsset: {fileID: 11400000, guid: ec3cd6eedf31b8240acafae391fca301, type: 2}
|
||||
m_sharedMaterial: {fileID: 21461864525935096, guid: ec3cd6eedf31b8240acafae391fca301,
|
||||
@@ -9919,7 +9919,7 @@ RectTransform:
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 1, y: 1}
|
||||
m_AnchoredPosition: {x: 0.000061035156, y: 0.000030517578}
|
||||
m_AnchoredPosition: {x: 0, y: 0.000030517578}
|
||||
m_SizeDelta: {x: 0, y: 0}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!114 &1470635748
|
||||
@@ -14810,7 +14810,7 @@ MonoBehaviour:
|
||||
m_Calls: []
|
||||
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
|
||||
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
|
||||
m_text: Press R to restart
|
||||
m_text: Press R to retry
|
||||
m_isRightToLeft: 0
|
||||
m_fontAsset: {fileID: 11400000, guid: ec3cd6eedf31b8240acafae391fca301, type: 2}
|
||||
m_sharedMaterial: {fileID: 21461864525935096, guid: ec3cd6eedf31b8240acafae391fca301,
|
||||
@@ -14887,11 +14887,11 @@ MonoBehaviour:
|
||||
lineCount: 1
|
||||
pageCount: 1
|
||||
materialCount: 1
|
||||
m_havePropertiesChanged: 0
|
||||
m_havePropertiesChanged: 1
|
||||
m_isUsingLegacyAnimationComponent: 0
|
||||
m_isVolumetricText: 0
|
||||
m_spriteAnimator: {fileID: 0}
|
||||
m_isInputParsingRequired: 0
|
||||
m_isInputParsingRequired: 1
|
||||
m_inputSource: 0
|
||||
m_hasFontAssetChanged: 0
|
||||
m_subTextObjects:
|
||||
|
||||
@@ -63,7 +63,7 @@ public class InventoryManager : MonoBehaviour
|
||||
if (Input.GetKeyDown(KeyCode.R))
|
||||
{
|
||||
ClearBoard();
|
||||
GetComponent<Mission>().GenerateMission();
|
||||
//GetComponent<Mission>().GenerateMission();
|
||||
GetComponent<Mission>().WinUI.SetActive(false);
|
||||
GetComponent<Pokedex>().UpdateMissionText();
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user