Updating things.

This commit is contained in:
Anonymous Raccoon
2018-06-08 23:26:02 +02:00
parent f6d3dd3d38
commit bffe46cfdb
2 changed files with 252 additions and 7 deletions

View File

@@ -113,6 +113,106 @@ NavMeshSettings:
debug:
m_Flags: 0
m_NavMeshData: {fileID: 0}
--- !u!1 &14655764
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 5
m_Component:
- component: {fileID: 14655767}
- component: {fileID: 14655766}
- component: {fileID: 14655765}
m_Layer: 0
m_Name: Grass-Middle (6)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!61 &14655765
BoxCollider2D:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 14655764}
m_Enabled: 1
m_Density: 1
m_Material: {fileID: 0}
m_IsTrigger: 0
m_UsedByEffector: 0
m_UsedByComposite: 0
m_Offset: {x: 0, y: 0}
m_SpriteTilingProperty:
border: {x: 0, y: 0, z: 0, w: 0}
pivot: {x: 0.5, y: 0.5}
oldSize: {x: 0.5, y: 0.5}
newSize: {x: 0.5, y: 0.5}
adaptiveTilingThreshold: 0.5
drawMode: 0
adaptiveTiling: 0
m_AutoTiling: 0
serializedVersion: 2
m_Size: {x: 0.5, y: 0.5}
m_EdgeRadius: 0
--- !u!212 &14655766
SpriteRenderer:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 14655764}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RenderingLayerMask: 4294967295
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_Sprite: {fileID: 21300000, guid: 9c2dea53371f58841be290a540505639, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 0.5, y: 0.5}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
--- !u!4 &14655767
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 14655764}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 1.59, y: 2.44, z: 0}
m_LocalScale: {x: 3.656072, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 8
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &545594683
GameObject:
m_ObjectHideFlags: 0
@@ -736,3 +836,103 @@ Transform:
m_Father: {fileID: 0}
m_RootOrder: 6
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90}
--- !u!1 &2136553079
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 5
m_Component:
- component: {fileID: 2136553082}
- component: {fileID: 2136553081}
- component: {fileID: 2136553080}
m_Layer: 0
m_Name: Grass-Middle (5)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!61 &2136553080
BoxCollider2D:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 2136553079}
m_Enabled: 1
m_Density: 1
m_Material: {fileID: 0}
m_IsTrigger: 0
m_UsedByEffector: 0
m_UsedByComposite: 0
m_Offset: {x: 0, y: 0}
m_SpriteTilingProperty:
border: {x: 0, y: 0, z: 0, w: 0}
pivot: {x: 0.5, y: 0.5}
oldSize: {x: 0.5, y: 0.5}
newSize: {x: 0.5, y: 0.5}
adaptiveTilingThreshold: 0.5
drawMode: 0
adaptiveTiling: 0
m_AutoTiling: 0
serializedVersion: 2
m_Size: {x: 0.5, y: 0.5}
m_EdgeRadius: 0
--- !u!212 &2136553081
SpriteRenderer:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 2136553079}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RenderingLayerMask: 4294967295
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_Sprite: {fileID: 21300000, guid: 9c2dea53371f58841be290a540505639, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 0.5, y: 0.5}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
--- !u!4 &2136553082
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 2136553079}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0.31, y: 5.17, z: 0}
m_LocalScale: {x: 3.656072, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 7
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}

View File

@@ -1,4 +1,5 @@
using System.Collections.Generic;
using System.Linq;
using UnityEngine;
public class Earthworm : MonoBehaviour
@@ -10,6 +11,8 @@ public class Earthworm : MonoBehaviour
public LayerMask mask;
private Vector3 position;
private List<Vector3> rope1Position = new List<Vector3>();
private List<Vector3> rope2Position = new List<Vector3>();
private Dictionary<KeyCode, ActionItem> actions = new Dictionary<KeyCode, ActionItem>();
@@ -19,11 +22,6 @@ public class Earthworm : MonoBehaviour
Camera.main.transform.position = new Vector3(Camera.main.transform.position.x, position.y, Camera.main.transform.position.z);
#region Manette
//float horizontal = Input.GetAxis("Horizontal");
//float vertical = Input.GetAxis("Vertical");
//Vector2 direction = new Vector2(horizontal, vertical).normalized;
#endregion
Vector3 camera = Camera.main.ScreenToWorldPoint(Input.mousePosition);
Vector2 direction = camera - position;
@@ -48,20 +46,63 @@ public class Earthworm : MonoBehaviour
Destroy(actions[KeyCode.Q].joint);
Destroy(actions[KeyCode.Q].line);
actions.Remove(KeyCode.Q);
rope1Position.Clear();
}
if (Input.GetKeyUp(KeyCode.D) && actions.ContainsKey(KeyCode.D))
{
Destroy(actions[KeyCode.D].joint);
Destroy(actions[KeyCode.D].line);
actions.Remove(KeyCode.D);
rope2Position.Clear();
}
if(actions.ContainsKey(KeyCode.Q))
actions[KeyCode.Q].line.GetComponent<LineRenderer>().SetPosition(0, transform.GetChild(0).position);
if (actions.ContainsKey(KeyCode.Q))
{
LineRenderer line = actions[KeyCode.Q].line.GetComponent<LineRenderer>();
rope1Position[0] = transform.GetChild(0).position;
Vector3 hookDirection = rope1Position[1] - transform.GetChild(0).position;
RaycastHit2D ray = Physics2D.Raycast(transform.GetChild(0).position, hookDirection.normalized, hookDirection.magnitude, mask);
if (ray.collider != null && !RopeContain(1, ray.point))
{
print(ray.collider.transform.name);
PolygonCollider2D collider = ray.collider as PolygonCollider2D;
print(collider.transform.name);
rope1Position.Insert(rope1Position.Count - 2, GetClosestColliderPointFromRaycastHit(ray, collider));
}
line.positionCount = rope1Position.Count;
line.SetPositions(rope1Position.ToArray());
}
if (actions.ContainsKey(KeyCode.D))
actions[KeyCode.D].line.GetComponent<LineRenderer>().SetPosition(0, transform.GetChild(transform.childCount - 1).position);
}
private Vector2 GetClosestColliderPointFromRaycastHit(RaycastHit2D hit, PolygonCollider2D polyCollider)
{
var distanceDictionary = polyCollider.points.ToDictionary<Vector2, float, Vector2>(
position => Vector2.Distance(hit.point, polyCollider.transform.TransformPoint(position)),
position => polyCollider.transform.TransformPoint(position));
var orderedDictionary = distanceDictionary.OrderBy(e => e.Key);
return orderedDictionary.Any() ? orderedDictionary.First().Value : Vector2.zero;
}
bool RopeContain(int ropeNumber, Vector3 point)
{
if(ropeNumber == 1)
{
foreach(Vector3 pos in rope1Position)
{
if (pos == point)
return true;
//if (Vector3.Distance(pos, point) < 0.5f)
// return true;
}
}
return false;
}
void Grab(KeyCode key, Vector2 direction)
{
RaycastHit2D hit = Physics2D.Raycast(position, direction, key == KeyCode.Q ? 20 : 150, mask);
@@ -77,7 +118,10 @@ public class Earthworm : MonoBehaviour
Destroy(actions[KeyCode.Q].joint);
Destroy(actions[KeyCode.Q].line);
actions.Remove(KeyCode.Q);
rope1Position.Clear();
}
rope1Position.Add(transform.GetChild(0).position);
rope1Position.Add(hit.point);
break;
case KeyCode.D:
joint = (DistanceJoint2D)transform.GetChild(transform.childCount - 1).gameObject.AddComponent(typeof(DistanceJoint2D));
@@ -86,6 +130,7 @@ public class Earthworm : MonoBehaviour
Destroy(actions[KeyCode.D].joint);
Destroy(actions[KeyCode.D].line);
actions.Remove(KeyCode.D);
rope2Position.Clear();
}
break;
default: