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Changing some values
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@@ -379,7 +379,7 @@ public class PlayerMovement : MonoBehaviour
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//Hook
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if (hookType != HookType.None)
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{
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if (!Input.GetKey(HookKey) || (objectHooked == null && hookType == HookType.SmallProjectile))
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if (!Input.GetKey(HookKey) || (objectHooked == null && (hookType == HookType.SmallProjectile || hookType == HookType.LargeProjectile)))
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{
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Destroy(hook);
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SpringJoint spring = GetComponent<SpringJoint>();
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