mirror of
https://github.com/zoriya/Switching-Personalities.git
synced 2026-06-07 19:24:06 +00:00
Adding heal point indicator and parallax.
This commit is contained in:
+1
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+1071
-3
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Load Diff
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using UnityEngine;
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public class Camera : MonoBehaviour
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{
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private GameObject player;
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using UnityEngine;
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public class Paralax : MonoBehaviour
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{
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public float speed = 1;
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private GameObject player;
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private void Start()
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renderer = GetComponent<SpriteRenderer>();
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player = GameObject.Find("Player");
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}
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private void Update()
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@@ -83,7 +83,7 @@ public class PlayerMovement : MonoBehaviour
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return false;
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}
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void Update ()
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private void Update ()
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{
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//Basic movements and runner
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if(Mathf.Abs(Input.GetAxis("Horizontal")) > 0.2f)
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@@ -309,7 +309,12 @@ public class PlayerMovement : MonoBehaviour
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{
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await Task.Delay(3000);
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if(personalty == Personalty.Heal)
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HealPoint += 2;
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{
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HealPoint++;
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GameObject.Find("HealPoint (" + HealPoint + ")").SetActive(true);
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HealPoint++;
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GameObject.Find("HealPoint (" + HealPoint + ")").SetActive(true);
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}
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}
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private void OnCollisionEnter2D(Collision2D collision)
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@@ -318,7 +323,10 @@ public class PlayerMovement : MonoBehaviour
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hasDoubleJump = true;
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if (collision.gameObject.tag == "Enemy")
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{
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GameObject.Find("HealPoint (" + HealPoint + ")").SetActive(false);
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HealPoint--;
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}
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if (HealPoint <= 0)
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Death();
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}
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@@ -0,0 +1,76 @@
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// Upgrade NOTE: replaced 'mul(UNITY_MATRIX_MVP,*)' with 'UnityObjectToClipPos(*)'
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// unlit, vertex color, alpha blended, offset uv's
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// cull off
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{
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Properties
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struct vin_vct
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@@ -0,0 +1,9 @@
|
||||
fileFormatVersion: 2
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||||
guid: 24b12888c014be24e8edd5b00519c6d4
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||||
ShaderImporter:
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externalObjects: {}
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||||
defaultTextures: []
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nonModifiableTextures: []
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||||
userData:
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||||
assetBundleName:
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||||
assetBundleVariant:
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||||
@@ -34,9 +34,9 @@ TextureImporter:
|
||||
filterMode: -1
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||||
aniso: -1
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mipBias: -100
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wrapU: 1
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wrapV: 1
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wrapW: 1
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wrapU: 0
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wrapV: 0
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wrapW: 0
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nPOTScale: 0
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lightmap: 0
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compressionQuality: 50
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@@ -69,6 +69,28 @@ TextureImporter:
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allowsAlphaSplitting: 0
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overridden: 0
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androidETC2FallbackOverride: 0
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- serializedVersion: 2
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buildTarget: Standalone
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maxTextureSize: 2048
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||||
resizeAlgorithm: 0
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textureFormat: -1
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textureCompression: 1
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compressionQuality: 50
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crunchedCompression: 0
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allowsAlphaSplitting: 0
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overridden: 0
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androidETC2FallbackOverride: 0
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- serializedVersion: 2
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buildTarget: Windows Store Apps
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maxTextureSize: 2048
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resizeAlgorithm: 0
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textureFormat: -1
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textureCompression: 1
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compressionQuality: 50
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crunchedCompression: 0
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allowsAlphaSplitting: 0
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overridden: 0
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androidETC2FallbackOverride: 0
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spriteSheet:
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serializedVersion: 2
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sprites: []
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@@ -34,9 +34,9 @@ TextureImporter:
|
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filterMode: -1
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aniso: -1
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mipBias: -100
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wrapU: 1
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wrapV: 1
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wrapW: 1
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wrapU: 0
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wrapV: 0
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wrapW: 0
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nPOTScale: 0
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lightmap: 0
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compressionQuality: 50
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@@ -69,6 +69,28 @@ TextureImporter:
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allowsAlphaSplitting: 0
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overridden: 0
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androidETC2FallbackOverride: 0
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- serializedVersion: 2
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buildTarget: Standalone
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maxTextureSize: 2048
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resizeAlgorithm: 0
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textureFormat: -1
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textureCompression: 1
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compressionQuality: 50
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crunchedCompression: 0
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allowsAlphaSplitting: 0
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overridden: 0
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androidETC2FallbackOverride: 0
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- serializedVersion: 2
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buildTarget: Windows Store Apps
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maxTextureSize: 2048
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resizeAlgorithm: 0
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textureFormat: -1
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textureCompression: 1
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compressionQuality: 50
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crunchedCompression: 0
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allowsAlphaSplitting: 0
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overridden: 0
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androidETC2FallbackOverride: 0
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spriteSheet:
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serializedVersion: 2
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sprites: []
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@@ -34,9 +34,9 @@ TextureImporter:
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filterMode: -1
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aniso: -1
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mipBias: -100
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wrapU: 1
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wrapV: 1
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wrapW: 1
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wrapU: 0
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wrapV: 0
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wrapW: 0
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nPOTScale: 0
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lightmap: 0
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compressionQuality: 50
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@@ -69,6 +69,28 @@ TextureImporter:
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allowsAlphaSplitting: 0
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overridden: 0
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androidETC2FallbackOverride: 0
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- serializedVersion: 2
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buildTarget: Standalone
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maxTextureSize: 2048
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resizeAlgorithm: 0
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textureFormat: -1
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textureCompression: 1
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compressionQuality: 50
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crunchedCompression: 0
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allowsAlphaSplitting: 0
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overridden: 0
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androidETC2FallbackOverride: 0
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- serializedVersion: 2
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buildTarget: Windows Store Apps
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maxTextureSize: 2048
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resizeAlgorithm: 0
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textureFormat: -1
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textureCompression: 1
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compressionQuality: 50
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crunchedCompression: 0
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allowsAlphaSplitting: 0
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overridden: 0
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androidETC2FallbackOverride: 0
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spriteSheet:
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serializedVersion: 2
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sprites: []
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@@ -34,9 +34,9 @@ TextureImporter:
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filterMode: -1
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aniso: -1
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mipBias: -100
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wrapU: 1
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wrapV: 1
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wrapW: 1
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wrapU: 0
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wrapV: 0
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wrapW: 0
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nPOTScale: 0
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lightmap: 0
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compressionQuality: 50
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@@ -69,6 +69,28 @@ TextureImporter:
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allowsAlphaSplitting: 0
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overridden: 0
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androidETC2FallbackOverride: 0
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- serializedVersion: 2
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buildTarget: Standalone
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maxTextureSize: 2048
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resizeAlgorithm: 0
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textureFormat: -1
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textureCompression: 1
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compressionQuality: 50
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crunchedCompression: 0
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allowsAlphaSplitting: 0
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overridden: 0
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androidETC2FallbackOverride: 0
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- serializedVersion: 2
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buildTarget: Windows Store Apps
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maxTextureSize: 2048
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resizeAlgorithm: 0
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textureFormat: -1
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textureCompression: 1
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compressionQuality: 50
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crunchedCompression: 0
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allowsAlphaSplitting: 0
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overridden: 0
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androidETC2FallbackOverride: 0
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||||
spriteSheet:
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||||
serializedVersion: 2
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||||
sprites: []
|
||||
|
||||
Reference in New Issue
Block a user