Zoe Roux
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a02381b23c
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Merge branch 'develop' of github.com:AnonymusRaccoon/Bomberman into fixs
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2021-06-17 14:38:33 +02:00 |
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Zoe Roux
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e9c3f8e083
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Fixing bonus collisions
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2021-06-17 14:37:34 +02:00 |
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Bluub
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37358c55ea
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develop merge
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2021-06-15 11:51:08 +02:00 |
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Clément Le Bihan
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5d478d8aab
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collision system is now updating only movable entities
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2021-06-11 11:29:33 +02:00 |
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Bluub
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3631fe4203
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merge develop
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2021-06-11 09:47:09 +02:00 |
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Bluub
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24bf246269
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update map info
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2021-06-11 09:34:22 +02:00 |
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Clément Le Bihan
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0d8fbea27c
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adding a little bit of cache
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2021-06-10 12:25:16 +02:00 |
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Clément Le Bihan
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fdcea71fcd
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fixing keyboard (he was switching between a and d)
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2021-06-09 17:43:38 +02:00 |
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HENRY Benjamin
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19b91d58a5
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need to fix collisionsystem
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2021-06-09 16:13:23 +02:00 |
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Clément Le Bihan
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d08613a9d4
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zoe has to smile !
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2021-06-08 11:58:30 +02:00 |
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Clément Le Bihan
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8ac6b7d11f
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rm no longer useful statement
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2021-06-08 01:15:50 +02:00 |
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Clément Le Bihan
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aba85c918e
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adding QoL changes
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2021-06-08 01:10:15 +02:00 |
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Clément Le Bihan
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b0292be205
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collisions working as expected fine on debug mode
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2021-06-08 00:25:14 +02:00 |
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Clément Le Bihan
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22606ecf68
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giving the collided Axis for context to callback on collisions
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2021-06-08 00:19:34 +02:00 |
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Clément Le Bihan
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65af11f3f9
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collisions are working ok with user defined offsets
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2021-06-07 23:37:51 +02:00 |
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Zoe Roux
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1b4e8d2151
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Optimizing view iterators
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2021-06-05 19:55:38 +02:00 |
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Zoe Roux
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f20445cdc8
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Update systems to the new view
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2021-06-05 18:42:10 +02:00 |
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Zoe Roux
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a40b61845a
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Adding an iterator
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2021-06-04 18:59:42 +02:00 |
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Zoe Roux
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eac5c2c847
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Oups
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2021-06-04 13:16:14 +02:00 |
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Zoe Roux
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181ccb7934
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Using views for the collision system
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2021-06-04 13:02:27 +02:00 |
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Zoe Roux
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306f07972d
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Reworking systems
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2021-06-04 00:50:38 +02:00 |
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Zoe Roux
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a11bd21ec3
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Creating a basic view
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2021-06-03 22:42:38 +02:00 |
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Bluub
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d0205b68e6
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public onCollide and onCollided
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2021-06-01 17:45:09 +02:00 |
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Bluub
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349da67b29
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runner with the collision system
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2021-06-01 17:21:26 +02:00 |
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Bluub
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b3dd001532
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adding on collided callback
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2021-06-01 14:43:48 +02:00 |
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Bluub
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e1b1f0a5a4
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setting bound as public and add velocity with a if instead of a try/catch
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2021-05-31 17:36:48 +02:00 |
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Bluub
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4d0621a987
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min max static function on vector3f, bound is public, adding movable into collision calculation
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2021-05-31 17:26:54 +02:00 |
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Bluub
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761eaabddb
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adding unit test and constructor for collusion components without callbacks
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2021-05-31 15:26:35 +02:00 |
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Bluub
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79aa4cc86c
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bounding of box collision in the collisionComponent
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2021-05-31 13:06:03 +02:00 |
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