Clément Le Bihan
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22606ecf68
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giving the collided Axis for context to callback on collisions
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2021-06-08 00:19:34 +02:00 |
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Clément Le Bihan
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65af11f3f9
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collisions are working ok with user defined offsets
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2021-06-07 23:37:51 +02:00 |
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Clément Le Bihan
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b7d43fef6a
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starting to look into collisions
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2021-06-07 18:01:19 +02:00 |
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Zoe Roux
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30a7da899f
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Merge pull request #116 from AnonymusRaccoon/ecs
Views of entities and components
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2021-06-07 15:54:23 +02:00 |
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Zoe Roux
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b22a9f1c63
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Merging with develop
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2021-06-07 11:58:53 +02:00 |
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Zoe Roux
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f47dd669f1
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Collisions are still broke
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2021-06-07 11:37:16 +02:00 |
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arthur.jamet
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95761b75b7
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second floor hole asset
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2021-06-07 10:17:53 +02:00 |
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arthur.jamet
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c7554c6b97
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assets for hole on second flor
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2021-06-07 09:39:00 +02:00 |
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Zoe Roux
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01ea9053fa
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Making block solids
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2021-06-06 16:54:27 +02:00 |
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Clément Le Bihan
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96713ba549
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fixing naming issue
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2021-06-06 12:11:08 +02:00 |
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Clément Le Bihan
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d6992701df
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clion coding style refactor
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2021-06-06 12:09:37 +02:00 |
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Tom AUGIER
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638cdaa58c
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Merge branch 'develop' into height_map_generator
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2021-06-05 17:36:04 +02:00 |
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Askou
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6e26763dc7
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fix norm
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2021-06-05 17:31:20 +02:00 |
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Askou
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66e2168e65
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fix merge
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2021-06-05 17:29:53 +02:00 |
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Askou
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fb65cc3613
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fix bumper position
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2021-06-04 14:42:57 +02:00 |
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arthur.jamet
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8324eb48c2
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remove specialt exture
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2021-06-04 13:14:10 +02:00 |
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arthur.jamet
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da972a36e8
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remove texture applying on model with complex materials
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2021-06-04 11:09:20 +02:00 |
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Zoe Roux
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0236aaa2ea
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Merging with develop and reworking all systems
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2021-06-04 01:04:05 +02:00 |
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arthur.jamet
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a48c0b7460
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rename assets folder for map
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2021-06-03 16:49:14 +02:00 |
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arthur.jamet
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c7ab528e86
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map generator: use variable to avoir strings repetition
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2021-06-03 16:40:12 +02:00 |
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arthur.jamet
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b0337ae2da
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fix breakable wall texture's white line
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2021-06-03 10:56:42 +02:00 |
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Askou
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df10f9f011
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add colors to upper_floor
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2021-06-03 10:05:40 +02:00 |
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Zoe Roux
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a3804c170f
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Optimizing component handling
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2021-06-02 21:29:14 +02:00 |
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arthur.jamet
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f357eccd09
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merging from develpo
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2021-06-02 19:39:29 +02:00 |
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TrueBabyChaise
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777cdf29fe
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add collision
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2021-06-02 16:51:11 +02:00 |
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TrueBabyChaise
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0d7d26b0f9
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add basic depths with stairs and bumper to access it
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2021-06-02 15:03:13 +02:00 |
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Askou
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07f466ca67
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fix coding style
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2021-06-01 17:30:58 +02:00 |
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Askou
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402b5386c5
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Better perfomance and loading with map, in model.hpp place scale as third argument
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2021-06-01 17:01:50 +02:00 |
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Askou
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03dc561bff
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basic map with hole
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2021-06-01 16:08:27 +02:00 |
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Askou
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c905803fc5
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Add hole block and separate load/create map
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2021-06-01 15:08:21 +02:00 |
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HENRY Benjamin
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87ef807308
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add healthcomponent to breakable block
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2021-06-01 11:54:01 +02:00 |
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HENRY Benjamin
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5aeb16b749
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fix before merge (develop => map_generator)
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2021-06-01 11:46:55 +02:00 |
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HENRY Benjamin
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0186a79858
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undo changes
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2021-05-31 17:52:28 +02:00 |
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HENRY Benjamin
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dd0d1e6fa2
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little fix
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2021-05-31 17:35:42 +02:00 |
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HENRY Benjamin
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38cbfa022e
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basic map with unbreakable & breakable block
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2021-05-31 17:32:30 +02:00 |
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TrueBabyChaise
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4942bd8e99
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Remove ColliderComponent and Fix issues on map
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2021-05-28 10:10:18 +02:00 |
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TrueBabyChaise
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f79c6f46a3
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Map + ColliderComponent
Basic map and ColliderComponent, system hasn't be done at the moment
Co-Authored-By: Benjamin HENRY <44569175+EternalRat@users.noreply.github.com>
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2021-05-26 16:15:16 +02:00 |
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