Anonymus Raccoon
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405847ad6f
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Updating the app to use QT
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2020-02-16 01:57:38 +01:00 |
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AnonymusRaccoon
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4f150441a3
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Creating a base window
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2020-02-14 17:55:53 +01:00 |
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AnonymusRaccoon
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d7002336fa
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Finishing the main and disabling the invalid opcode throw for now
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2020-02-11 14:47:56 +01:00 |
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AnonymusRaccoon
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1c5f82ed32
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Creating a real main
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2020-02-11 14:37:42 +01:00 |
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Clément Le Bihan
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cc2b18314a
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if you putpixel outside the screen you will sigfault
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2020-02-05 11:34:17 +01:00 |
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Clément Le Bihan
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3282944c75
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fixed misleading x and y
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2020-02-05 11:07:39 +01:00 |
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Clément Le Bihan
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3706e59d54
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putpixel is working
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2020-02-04 18:59:11 +01:00 |
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AnonymusRaccoon
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f93d505dc3
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Setting the window's name to the game's name
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2020-02-04 15:51:50 +01:00 |
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Clément Le Bihan
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250f01ec77
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SFML working nicely can open and close the window and set a title
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2020-02-04 15:42:19 +01:00 |
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Clément Le Bihan
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98168435c1
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Start of sfml
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2020-02-04 14:36:21 +01:00 |
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AnonymusRaccoon
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5d766f3200
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Implementing SMC headers and starting to implement LoRom mapping
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2020-02-04 13:37:14 +01:00 |
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AnonymusRaccoon
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6429e9a284
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Implementing a rectangle memory accesor for the Cartridge (for the LoRom)
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2020-01-29 18:03:29 +01:00 |
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AnonymusRaccoon
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235f147109
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Adding shadows
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2020-01-28 17:29:41 +01:00 |
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AnonymusRaccoon
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f24c3566cb
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Cleaning up
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2020-01-27 18:28:42 +01:00 |
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AnonymusRaccoon
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7e33b20a20
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Solving a typo
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2020-01-27 18:19:06 +01:00 |
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AnonymusRaccoon
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3b96a6f44d
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Creating a main and a cartridge reader
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2020-01-27 18:18:12 +01:00 |
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AnonymusRaccoon
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b36fb69804
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Finishing the registers for the CPU
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2020-01-24 17:32:19 +01:00 |
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AnonymusRaccoon
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e5af2bb6e8
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Remaking the Cmake and the CI to clean up
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2020-01-23 10:30:14 +01:00 |
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Melefo
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033ce127e6
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Preparing sources and tests for CI
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2020-01-20 21:26:15 +01:00 |
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AnonymusRaccoon
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ecc7d428be
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Creating the source tree
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2020-01-13 18:59:32 +01:00 |
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