Commit Graph

  • ad3eb8c385 adding particule rain master Clément Le Bihan 2020-05-07 16:05:55 +02:00
  • f472c2e73e removing heavy unused files (sound) Clément Le Bihan 2020-05-03 21:13:33 +02:00
  • 6152e5d1c4 Merge branch 'master' of github.com:AnonymusRaccoon/ForecastingVillage Clément Le Bihan 2020-05-03 21:02:26 +02:00
  • a1cb579cab removing unesed textures to improve loading time Clément Le Bihan 2020-05-03 21:02:19 +02:00
  • 46fb4a212a Making the boss solidé Anonymus Raccoon 2020-05-03 20:57:48 +02:00
  • 38aaed049f Fixing a bug with ids Anonymus Raccoon 2020-05-03 20:31:42 +02:00
  • e2573af9e2 Fixing the music Anonymus Raccoon 2020-05-03 20:06:29 +02:00
  • 5b0cd85922 adding a battle song Clément Le Bihan 2020-05-03 19:45:02 +02:00
  • 806c2c0f21 Fixing a mistake with the goto main menu Anonymus Raccoon 2020-05-03 19:34:12 +02:00
  • cb03cdd844 Merging the options Anonymus Raccoon 2020-05-03 19:30:04 +02:00
  • 5865d19b7a Adding options inside the pause menu Anonymus Raccoon 2020-05-03 19:28:52 +02:00
  • a44c70daf3 fixing norm issues in gamacon Clément Le Bihan 2020-05-03 18:44:09 +02:00
  • fb4f6e745b removing some non norm friendly indentation Clément Le Bihan 2020-05-03 18:37:11 +02:00
  • ad91540681 fixing some norm issues Clément Le Bihan 2020-05-03 18:33:29 +02:00
  • 12a5d2c5fa sound down Ragot mathis 2020-05-03 18:20:51 +02:00
  • 3a4e6307e1 merge Clément Le Bihan 2020-05-03 18:16:50 +02:00
  • 6da504a714 Merge branch 'master' of github.com:AnonymusRaccoon/ForecastingVillage Clément Le Bihan 2020-05-03 18:15:26 +02:00
  • 0a76b8573e adding a firecamp and it's particules adding random for particules Clément Le Bihan 2020-05-03 18:15:20 +02:00
  • 0ac007492a Fixing the sound up Anonymus Raccoon 2020-05-03 17:47:17 +02:00
  • bf9ebf6b8d add sound Ragot mathis 2020-05-03 17:35:42 +02:00
  • 4681e0da44 Create README.md Anonymus Raccoon 2020-05-03 16:33:15 +02:00
  • 547a5e75fb Cleaning up Anonymus Raccoon 2020-05-03 15:27:43 +02:00
  • 9a6f3e7730 Coding style Anonymus Raccoon 2020-05-03 15:26:16 +02:00
  • 1340c08e8c Drawing particules at the good layer Anonymus Raccoon 2020-05-03 14:28:31 +02:00
  • 3edf33980f Adding the level up system Anonymus Raccoon 2020-05-03 14:17:31 +02:00
  • 198c349910 Makefile compilation works Clément Le Bihan 2020-05-03 03:14:15 +02:00
  • d5c0b3dd07 adding a ccol particule effect on the player Clément Le Bihan 2020-05-03 03:09:54 +02:00
  • 9f1f9fa6a4 Merge branch 'master' of github.com:AnonymusRaccoon/ForecastingVillage Clément Le Bihan 2020-05-03 02:58:53 +02:00
  • 9f74ec6029 fixing the interaction tile of the trex displayed directly in the map Clément Le Bihan 2020-05-03 02:58:45 +02:00
  • b210936b47 modifying the map and particules works better now Clément Le Bihan 2020-05-03 02:52:34 +02:00
  • 15e78094a5 Handling the inventory on the fighting screen Anonymus Raccoon 2020-05-03 01:41:49 +02:00
  • 70646144a3 adding a little check Clément Le Bihan 2020-05-03 01:39:27 +02:00
  • 20b0669e4e merge and particule system start Clément Le Bihan 2020-05-03 01:28:06 +02:00
  • 0a8b15f5f7 adding particule component and adding it to the player (one big particule) Clément Le Bihan 2020-05-03 01:02:40 +02:00
  • 752f5d6c8b Adding a victory screen and allowing replayability Anonymus Raccoon 2020-05-02 23:54:22 +02:00
  • 3e4688f9a2 Fixing the random segfault and adding attacks to the boss Anonymus Raccoon 2020-05-02 20:56:24 +02:00
  • 57c2c3eb45 Using real enemies name Anonymus Raccoon 2020-05-02 17:44:47 +02:00
  • 18297a2e4c Adding a boss Anonymus Raccoon 2020-05-02 17:26:36 +02:00
  • c0d11413e5 Merge branch 'master' of github.com:AnonymusRaccoon/ForecastingVillage Anonymus Raccoon 2020-05-02 15:39:37 +02:00
  • 88ed4a8b50 Adding a mage that give you the fireball upgrade Anonymus Raccoon 2020-05-02 15:39:20 +02:00
  • c3d888d714 fixing a typo in a dialog Clément Le Bihan 2020-05-02 15:29:46 +02:00
  • 9bd8ac42be setting the right roation for interact tiles with chests Clément Le Bihan 2020-05-02 15:23:47 +02:00
  • cabf6a4a42 Merge branch 'master' of github.com:AnonymusRaccoon/ForecastingVillage Clément Le Bihan 2020-05-02 15:16:19 +02:00
  • e15574ed03 adding the texture for npc interact tiles Clément Le Bihan 2020-05-02 15:16:15 +02:00
  • 0b58b30d11 Adding a chest for the water jet Anonymus Raccoon 2020-05-02 15:06:49 +02:00
  • 185dedc0ed Adding a chest for the smith Anonymus Raccoon 2020-05-02 14:49:34 +02:00
  • b463dd0e62 Changing the upgrade the lumberjack gives Anonymus Raccoon 2020-05-02 14:21:03 +02:00
  • 974590c9f2 The lumberjack now gives the shield upgrade Anonymus Raccoon 2020-05-02 14:18:01 +02:00
  • b7e1ff9ebe setting player dims to orignals dims Clément Le Bihan 2020-05-01 21:30:50 +02:00
  • a08c007d2b Adding the lumberjack Anonymus Raccoon 2020-05-01 20:51:37 +02:00
  • c08a526ad1 Solving a segfault with the xml Anonymus Raccoon 2020-05-01 19:38:10 +02:00
  • f97fba3b71 set combat player is no more signal 11 friendly Clément Le Bihan 2020-05-01 19:20:28 +02:00
  • 58753a2d52 adding paul Clément Le Bihan 2020-05-01 18:59:01 +02:00
  • 2d533ffe74 fixing indentation Clément Le Bihan 2020-05-01 18:43:40 +02:00
  • a14e475372 adding Isabella and Flora Clément Le Bihan 2020-05-01 18:42:06 +02:00
  • a40e16e458 Merge branch 'master' of github.com:AnonymusRaccoon/ForecastingVillage Anonymus Raccoon 2020-05-01 18:02:06 +02:00
  • 60e68911b1 Adding a smith Anonymus Raccoon 2020-05-01 18:02:02 +02:00
  • 9aa663be23 Merge branch 'master' of github.com:AnonymusRaccoon/ForecastingVillage Clément Le Bihan 2020-05-01 17:59:11 +02:00
  • 209aab997b placing the sage at the right pos in the map Clément Le Bihan 2020-05-01 17:59:07 +02:00
  • 2d7c2a4d2f marge and adding the dialog for the sage Clément Le Bihan 2020-05-01 17:51:49 +02:00
  • 6aa59b1400 Polishing the fisherman Anonymus Raccoon 2020-05-01 17:39:51 +02:00
  • da76ba202e Cleaning up Anonymus Raccoon 2020-05-01 17:35:16 +02:00
  • b17ebdccfe the size of the player is now more natural Clément Le Bihan 2020-05-01 17:33:48 +02:00
  • b217494352 Fixing a bug with the dialog holder callback and adding the fisherman Anonymus Raccoon 2020-05-01 17:31:49 +02:00
  • 36d7907840 Merge branch 'master' of github.com:AnonymusRaccoon/ForecastingVillage Clément Le Bihan 2020-05-01 17:25:30 +02:00
  • 17b8670d4f adding the sage npc (dialogs not working) Clément Le Bihan 2020-05-01 17:25:24 +02:00
  • 9874cc20f9 Adding a seed for the random Anonymus Raccoon 2020-05-01 16:23:38 +02:00
  • be29d7ab88 Merge branch 'master' of github.com:AnonymusRaccoon/ForecastingVillage Anonymus Raccoon 2020-05-01 16:10:04 +02:00
  • 281610a465 Adidng save, message and bye inputs of Mia Anonymus Raccoon 2020-05-01 16:09:49 +02:00
  • 3d558f7e4b Merge branch 'master' of github.com:AnonymusRaccoon/ForecastingVillage Clément Le Bihan 2020-05-01 16:07:24 +02:00
  • 6c250959cf loading menu Ragot mathis 2020-05-01 16:06:54 +02:00
  • ad0adfb266 resizing the player in combat scene Clément Le Bihan 2020-05-01 15:57:58 +02:00
  • 8e822fb1e8 marge and fixing mia size Clément Le Bihan 2020-05-01 15:50:00 +02:00
  • 341ddd1813 random works with ennemies now Clément Le Bihan 2020-05-01 15:44:49 +02:00
  • 11f4fb4de7 Merging gamacon Anonymus Raccoon 2020-05-01 15:37:59 +02:00
  • 98d6f7b965 Adding the heal dialog of Mia Anonymus Raccoon 2020-05-01 15:36:46 +02:00
  • 4e5f5f1872 adding new ennemies Clément Le Bihan 2020-05-01 15:28:07 +02:00
  • bcf76d083e Merge branch 'master' of github.com:AnonymusRaccoon/ForecastingVillage Clément Le Bihan 2020-04-30 19:08:45 +02:00
  • fd04e63c96 fixing npc dims Clément Le Bihan 2020-04-30 19:08:19 +02:00
  • 7a8c432476 adding loading screen Ragot mathis 2020-04-30 19:00:39 +02:00
  • e570647c6f merge Clément Le Bihan 2020-04-30 18:56:15 +02:00
  • 6c53fe41f4 Merge branch 'master' of github.com:AnonymusRaccoon/ForecastingVillage Clément Le Bihan 2020-04-30 18:51:56 +02:00
  • 7f21e51c47 health cant display negative numbers and continue when the game is over now restore 40% of max health instead of 100% Clément Le Bihan 2020-04-30 18:51:31 +02:00
  • c0b2f944dc Adding a farmer and the mayor Anonymus Raccoon 2020-04-30 18:27:05 +02:00
  • b563a638ea adding a new font more suitable for the game Clément Le Bihan 2020-04-30 17:56:53 +02:00
  • 5e26fda772 adding a fonctionnal game over screen Clément Le Bihan 2020-04-30 16:22:03 +02:00
  • 73630400a2 Merge branch 'master' of github.com:AnonymusRaccoon/ForecastingVillage Clément Le Bihan 2020-04-30 16:03:23 +02:00
  • 7dd9126045 adding the game_over menu and fonction to continue the game (hide_game_over) Clément Le Bihan 2020-04-30 16:02:47 +02:00
  • 6d9d7b644b Fixing the rain Anonymus Raccoon 2020-04-30 15:47:38 +02:00
  • dde2b73119 Merge branch 'master' of github.com:AnonymusRaccoon/ForecastingVillage Anonymus Raccoon 2020-04-30 15:38:31 +02:00
  • 8e9186dc6a merge Ragot mathis 2020-04-30 15:37:59 +02:00
  • c2d4b5fa39 merge Ragot mathis 2020-04-30 15:35:34 +02:00
  • 0dfe64e1aa Merge branch 'master' of github.com:AnonymusRaccoon/ForecastingVillage Anonymus Raccoon 2020-04-30 15:35:16 +02:00
  • 19ba6bef22 adding a forest to mak a natural wall against the player Clément Le Bihan 2020-04-30 15:35:16 +02:00
  • ea70b115d9 Making the rain animated Anonymus Raccoon 2020-04-30 15:35:13 +02:00
  • b526a230f9 smooth menu pause and adding rain Ragot mathis 2020-04-30 15:33:58 +02:00
  • 77b1699004 adding missing textures Clément Le Bihan 2020-04-30 15:00:35 +02:00
  • d8c0139b84 pushing in gamacon fix compilation w Makefile Clément Le Bihan 2020-04-30 14:34:37 +02:00
  • 40cfae91ed adding house protection (you can't walk through homes) Clément Le Bihan 2020-04-30 03:06:47 +02:00
  • 06f91a1e81 Merge branch 'master' of github.com:AnonymusRaccoon/ForecastingVillage Clément Le Bihan 2020-04-30 01:00:57 +02:00