Anonymus Raccoon
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cb03cdd844
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Merging the options
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2020-05-03 19:30:04 +02:00 |
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Anonymus Raccoon
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5865d19b7a
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Adding options inside the pause menu
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2020-05-03 19:28:52 +02:00 |
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Clément Le Bihan
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0a76b8573e
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adding a firecamp and it's particules adding random for particules
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2020-05-03 18:15:20 +02:00 |
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Anonymus Raccoon
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0ac007492a
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Fixing the sound up
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2020-05-03 17:47:17 +02:00 |
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Ragot mathis
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bf9ebf6b8d
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add sound
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2020-05-03 17:35:42 +02:00 |
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Anonymus Raccoon
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9a6f3e7730
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Coding style
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2020-05-03 15:26:16 +02:00 |
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Clément Le Bihan
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b210936b47
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modifying the map and particules works better now
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2020-05-03 02:52:34 +02:00 |
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Clément Le Bihan
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20b0669e4e
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merge and particule system start
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2020-05-03 01:28:06 +02:00 |
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Clément Le Bihan
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0a8b15f5f7
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adding particule component and adding it to the player (one big particule)
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2020-05-03 01:02:40 +02:00 |
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Anonymus Raccoon
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3e4688f9a2
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Fixing the random segfault and adding attacks to the boss
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2020-05-02 20:56:24 +02:00 |
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Anonymus Raccoon
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57c2c3eb45
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Using real enemies name
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2020-05-02 17:44:47 +02:00 |
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Anonymus Raccoon
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18297a2e4c
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Adding a boss
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2020-05-02 17:26:36 +02:00 |
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Anonymus Raccoon
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88ed4a8b50
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Adding a mage that give you the fireball upgrade
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2020-05-02 15:39:20 +02:00 |
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Anonymus Raccoon
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0b58b30d11
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Adding a chest for the water jet
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2020-05-02 15:06:49 +02:00 |
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Anonymus Raccoon
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185dedc0ed
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Adding a chest for the smith
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2020-05-02 14:49:34 +02:00 |
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Anonymus Raccoon
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c08a526ad1
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Solving a segfault with the xml
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2020-05-01 19:38:10 +02:00 |
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Anonymus Raccoon
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b217494352
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Fixing a bug with the dialog holder callback and adding the fisherman
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2020-05-01 17:31:49 +02:00 |
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Anonymus Raccoon
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281610a465
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Adidng save, message and bye inputs of Mia
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2020-05-01 16:09:49 +02:00 |
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Anonymus Raccoon
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98d6f7b965
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Adding the heal dialog of Mia
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2020-05-01 15:36:46 +02:00 |
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Clément Le Bihan
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7dd9126045
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adding the game_over menu and fonction to continue the game (hide_game_over)
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2020-04-30 16:02:47 +02:00 |
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Anonymus Raccoon
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b97d8ada85
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Smoothing player movements
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2020-04-29 22:44:02 +02:00 |
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Anonymus Raccoon
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6fa309a9ae
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The shield now heal the player
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2020-04-29 12:28:22 +02:00 |
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Clément Le Bihan
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0c8a371aad
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solving a compil warning
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2020-04-29 11:59:55 +02:00 |
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Clément Le Bihan
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58fba0f315
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fixing makefile
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2020-04-29 11:55:48 +02:00 |
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Clément Le Bihan
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2ac7007cb8
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fixing the health doesn't get affected by the health lost in combat
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2020-04-29 00:43:52 +02:00 |
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Clément Le Bihan
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5d4501902c
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adding bools into player components to enable items in inventory
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2020-04-29 00:32:22 +02:00 |
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Clément Le Bihan
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0818f3abc4
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adding inventory pictures
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2020-04-28 19:35:56 +02:00 |
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Anonymus Raccoon
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9540aaf0d5
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Adding attacks to the combat system
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2020-04-28 16:04:13 +02:00 |
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Clément Le Bihan
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c83e2fff4f
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Merge branch 'master' of github.com:AnonymusRaccoon/ForecastingVillage
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2020-04-27 19:45:11 +02:00 |
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Clément Le Bihan
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2a09832124
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adding the start of the inventory
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2020-04-27 19:45:07 +02:00 |
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Anonymus Raccoon
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e6437f7e71
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Adding an attack to the player that allow the player to exit the fight
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2020-04-27 19:03:13 +02:00 |
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Anonymus Raccoon
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36ecebfb82
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Merge branch 'master' of github.com:AnonymusRaccoon/ForecastingVillage
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2020-04-27 17:59:20 +02:00 |
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Anonymus Raccoon
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2491d6a47c
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Fixing attack timings
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2020-04-27 17:59:13 +02:00 |
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Clément Le Bihan
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008b9c5fbe
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now when the player leaves the combat scene his health component should be updated correctly nad removing xp display form the combat screen
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2020-04-27 17:41:07 +02:00 |
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Anonymus Raccoon
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a6e5dc3012
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Adding an easy way to load attacks
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2020-04-24 15:06:33 +02:00 |
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Anonymus Raccoon
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972e791eb2
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Merging the combat
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2020-04-24 14:16:06 +02:00 |
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Anonymus Raccoon
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f7df7144e7
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Finishing a basic combat loop
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2020-04-24 13:57:44 +02:00 |
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Clément Le Bihan
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2334450698
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adding health component workin and game display support
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2020-04-22 19:50:27 +02:00 |
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Anonymus Raccoon
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4fc359ab5a
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Listing attacks when the user should select one
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2020-04-22 17:07:49 +02:00 |
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Anonymus Raccoon
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dc403c0994
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Adding input attacks & fixing a segfault
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2020-04-22 14:37:45 +02:00 |
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Anonymus Raccoon
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9e04461986
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Fights can now ends
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2020-04-22 11:49:09 +02:00 |
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Anonymus Raccoon
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bbe6958598
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Adding a method to add dialog lines
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2020-04-17 22:13:53 +02:00 |
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Anonymus Raccoon
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bf0182f945
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Adding enemies prefabs to the combat scene
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2020-04-17 19:32:10 +02:00 |
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Anonymus Raccoon
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e51da98825
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Adding a basic combat system
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2020-04-16 17:36:51 +02:00 |
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Anonymus Raccoon
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b5f4b7dfa2
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Handling a basic input system
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2020-04-16 16:38:03 +02:00 |
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Ragot mathis
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7a548df08f
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add xp_systeme
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2020-04-16 14:00:20 +02:00 |
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Ragot mathis
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dfb52631e5
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merge player.gcprefab resolve
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2020-04-16 13:58:54 +02:00 |
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Anonymus Raccoon
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367b6a28d6
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Adding inputs to the deserializer and adding an input prefab
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2020-04-15 18:46:37 +02:00 |
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Ragot mathis
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70f990ee68
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adding and print xp systeme
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2020-04-15 17:20:06 +02:00 |
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Anonymus Raccoon
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3ec83a6e43
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Disabling movements when the player enter in a dialog
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2020-04-15 15:31:06 +02:00 |
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